2,303 Commits over 3,408 Days - 0.03cph!
updated steering wheel model/texture/mat
updated modules, tweaked seat position/fixed some conditional display
improved cabin module visual based on placement condition
some folder cleanup
updated modules, adding textures/mat
updated modules, added textures/mat
updated WIP module textures
updated WIP module textures/mat, getting latest
updated wip module, getting latest
set chassis mesh skin quality to auto
updated WIP module, tweak chassis elements to work with 2 bones influence
updated chassis with max compression suspension, tweak steering skin, fix front axle hole in mesh
updated WIP cabin module, getting latest
removing unused stuff on chassis 2
update chassis 2 steering and driveshaft element
updated WIP module, getting latest
update 2 slot flatbed, fuel tank modules
update WIP vehicle modules
replaced missing element in chassis3
WIP suspension/steering setup
updated the chassis entities with the proper parts
updating wheel model/texture/mat
separated chassis into part for setup (no rig yet), updated the socket position for proportion
added WIP chassis stuff updated prefabs with new model - added WIP chassis stuff updated prefabs with new model
adding instrument source files
adding xylophone lod, moving guitar model
adding WIP xylo
moving/renaming guitar texture/mat folder to the corresponding one
separated cowbell models
fixed guitar normals
old guitar textures tweak
updated the old guitar textures/mat
updated drumkit lod1 to look better in low setting
updated guitar textures/lod
fixed wrong normal on the guitar
adding guitar, world model + lods
adding guitar model/texture/mat
fixed gloss on the bass material
updated drumkit sources
adding cowbell sources