userFlaviencancel

7,684 Commits over 974 Days - 0.33cph!

1 Year Ago
Added more stuff in the container corpse creator tool
1 Year Ago
Added a trigger on container corpses to block repairing when the player is standing on the entity (preventing no clip soft locks) Only ran when you're about to complete the repairing
1 Year Ago
merge from main
1 Year Ago
merge from softcore_update
1 Year Ago
merge from softcore_update
1 Year Ago
ItemContainer merge unfuckery
1 Year Ago
merge from main
1 Year Ago
merge from softcore_update/deployable_corpse
1 Year Ago
Fixed wrong max item count on box corpses, so they don't spill items into the world when spawning
1 Year Ago
Container corpse now retains skins, gibs are skinned as well
1 Year Ago
Fixed boxes, furnace and locker gibs not being skinned when spawned Added locker corpse
1 Year Ago
Added electric furnace corpse Container corpse creator tool now set the ingredient to half the original craft
1 Year Ago
Corpse creator set show health info to false by default
1 Year Ago
Tweaked corpse required ingredients to repair to be 50% of their initial crafting costs Disabled show health info on all corpses
1 Year Ago
merge from main
1 Year Ago
merge from searchlight_fixes3
1 Year Ago
Fixed powered searchlights not lighting up
1 Year Ago
Removed client log when throwing RF C4
1 Year Ago
merge from ownerid_fixes
1 Year Ago
Set owner id of spawned vehicles and hot air balloons
1 Year Ago
Set ownerid of siege tower draw bridges
1 Year Ago
Set owner id of siege weapon spawned by constructable entities
1 Year Ago
merge from high_walls_skins
1 Year Ago
Tweaked adobe gate door controller sockets again
1 Year Ago
merge from high_walls_skins
1 Year Ago
Restored adobe gate animation events - fixes missing opening and closing sounds
1 Year Ago
Use mesh scale when drawing simple building block highlights - fixes adobe high wall and gates barbed wire scale issues
1 Year Ago
Slightly increased the frontier high wall bounds, to catch ladder deployed on the railway
1 Year Ago
Tweaked adobe gate door controller socket pos
1 Year Ago
Tweaked frontier gate code lock and door controller socket pos
1 Year Ago
merge from main
1 Year Ago
merge from visualcooking_monuments_fix
1 Year Ago
S2P all waterwells, they are using static hobo barrels
1 Year Ago
merge from visualcooking_monuments_fix
1 Year Ago
Fixed visual food cooking not working on monument static bbqs S2P: - Large oil rig - Outpost
1 Year Ago
Fixed visual food cooking not working on monument static hobo barrels S2P: - Gas station - Supermarket - Ferry terminal - Launch site - Lighthouse - Radtown
1 Year Ago
merge from ballista_itemwield_fix
1 Year Ago
Fixed ballista mountable allowing items to be wielded
1 Year Ago
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1 Year Ago
Fog machines now cache the building privilege they're attached to, like shotgun traps and co
1 Year Ago
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1 Year Ago
merge from crafting_update
1 Year Ago
merge from crafting_update/visual_cooking
1 Year Ago
Disabled pooling on cooking wb
1 Year Ago
merge from crafting_update