userFlaviencancel

7,684 Commits over 974 Days - 0.33cph!

10 Months Ago
Tweaked balloon pack in the skin viewer, fixed scale and pos
10 Months Ago
merge from main
10 Months Ago
merge from naval_update/boatAI_sync_optims
10 Months Ago
Convared the boat AI optimisation: basemountable.canPauseMountedPlayerSync Default to false
10 Months Ago
merge from main
10 Months Ago
merge from main
10 Months Ago
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10 Months Ago
Added methods to toggle the MountedPlayerSync in BaseMountable BoatAI now toggles its seat sync when sleeping, which eliminates the constant 1ms overhead with 8 rhib groups in the deep sea. Only the boats with players nearby are syncing the scientist
10 Months Ago
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10 Months Ago
Fixed players receiving the wrong toasts after entering or leaving the deep sea in a PT boat or RHIB
10 Months Ago
Lerp fov in and out when reloading the turret
10 Months Ago
Tweaked FOV multiplers
10 Months Ago
Reduce the camera fov a little bit when mounted to the rear turret, to fix the mesh clipping in the camera
10 Months Ago
Added PTboat mounted turret dry fire effect
10 Months Ago
Updated test list to include all the latest naval entities Exclude all boat building blocks from raiding tests (boat building blocks do not take damage from rockets)
10 Months Ago
Scientists mounted on pt boat turrets cannot target invisible players
10 Months Ago
Removed a dupped check in OnTick
10 Months Ago
Fixed scientist boats turning their engine on and off repeatedly when ai.move is false
10 Months Ago
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10 Months Ago
merge from naval_update/deep_sea/toast_fix
10 Months Ago
merge from main
10 Months Ago
Added space station building skin store page Fixed the building skin names phrase fuckery, added new tokens used exclusively in the store
10 Months Ago
Added LR space station to the weapons category
10 Months Ago
Added LR300 space station store page
10 Months Ago
Remove store.extraitems and added store.extrageneralitems and store.extraweeklyitems Its simpler and less confusing for extra items that aren't uploaded to steam yet
10 Months Ago
merge from main
10 Months Ago
Added birthday balloon pack to the skin viewer, material needs to be reviewed, texts sorting too Includes some code fix for packs with no itemdef associated
10 Months Ago
Floating city farm barge door now plays chainlink sounds
10 Months Ago
Added birthday hat to the store skin viewer
10 Months Ago
Phrase contexts
10 Months Ago
Phrase update
10 Months Ago
"Your boat is not strong enough" toast only triggers when you try to cross with a boat, crossing with a mini shows the "You need a boat" toast
10 Months Ago
merge from main
10 Months Ago
Fixed the wrong toasts showing when crossing the deep sea unmounted but parented to a boat When waking up, you are unparented for a few frames, causing some fuckery
10 Months Ago
merge from deep_sea
10 Months Ago
Fixed being able to build in the deep sea when looking at an entity
10 Months Ago
Removed deep sea hackable crate map marker
10 Months Ago
merge from deep_sea
10 Months Ago
Fixed repel forces blocking whitelisted boats inside the deep sea
10 Months Ago
merge from deep_sea
10 Months Ago
Removed MonumentInfo components used in the deep sea Added a safeguard in MonumentInfo so monuments in the deep sea aren't added to TerrainMeta.Path.Monuments, it causes issues down the line when the deep sea closes
10 Months Ago
merge from deep_sea
10 Months Ago
Fixed NRE when calling AdminKillNoLoot on BoatAI, storage container ent wasn't loaded yet...
10 Months Ago
Fixed rad volumes still spawning on the exit side of the deep sea
10 Months Ago
merge from naval_update
10 Months Ago
merge from naval_update/deep_sea
10 Months Ago
Don't bother looking for passengers if we're trying to teleport a BasePlayer
10 Months Ago
Fixed weather changing abruptly when entering the deep sea exit portal Compile fix
10 Months Ago
merge from naval_update
10 Months Ago
Fixed snow inside the entrance deep sea portal