userFlaviencancel

7,684 Commits over 974 Days - 0.33cph!

10 Months Ago
ConditionalModel's right click Spawn Model context menu set the spawned gameobjects active
10 Months Ago
Test list including all the space station test cases
10 Months Ago
Fixed zipline editor NRE caused by floating city 4
10 Months Ago
merge from naval_update
10 Months Ago
Added map marker to show the deep sea exit, when in the deep sea (placeholder styling)
10 Months Ago
Added tactical gloves
10 Months Ago
Restored TwitchdropsTransformGroupManager
10 Months Ago
merge from main
10 Months Ago
merge from skinviewer_tacticalgloves
10 Months Ago
Added tactical gloves skin viewer model
10 Months Ago
Updated skin viewer road sign gloves model (fixes the missing back faces)
10 Months Ago
Deleted old folder (cant do it in a single commit because plastic)
10 Months Ago
Moved all the skin viewer custom meshes into the skin viewer folder
10 Months Ago
Block accidental admin kills on floating cities and islands
10 Months Ago
Added tactical gloves to the skin viewer (will need a new posed mesh)
10 Months Ago
▆█▇▄▄▍▅ ▉▆▍▇ ▄▋▇▋▆██▆▄██▉▍▉▇▋▇▌▅▌▊▇▌▇█▄▅▆▊▄▆▅
10 Months Ago
▋▅▊▌▉▄▊▄ ▅▊▉▆▄▋▄▉▍▌ ▅▊▇▆ ▇▊█▋ ▌▋▉▇█▇▍ ▋ ▍█▅█▅▄ ▆ ▍▊█▅█▅▍▅ ▉ ▊▍▄▆▉▉ ▋▍█▌▅ ▍▉▋▅
10 Months Ago
Phrase update
10 Months Ago
▅▆▉▆▆█ ▇▉▋▉ ▇▌▄▆
10 Months Ago
Compile fix
10 Months Ago
▄▄▋▇█▍ ▉▉▆▄ █▋▆▅▅▆▄▉▍▍██▅▅▋▆▌▇▊▋▍▉▅▊▉▅▇▋▍▅▌▄
10 Months Ago
▉▋▄▅▍ ▄▅▄ ▅▊▋▍▉▊█ ▉▊ ▍▍▉▆▆▍▌▊ ▉▄ ▋▇▍▉▆▋▉▅▄ ▉▄▋ ▉ ▄▋▄ ▉▍▇█▌█ █▊▇▆▊▍▆▋ ▅▉▇ ▄▇▊▆▅█▆▍█▇
10 Months Ago
merge from deep_sea
10 Months Ago
Removed the fat sphere collider enclosing the casino in floating city 4 S2P
10 Months Ago
Added floating city 4 to the deep sea
10 Months Ago
merge from naval_update
10 Months Ago
Set deep sea wipe cooldown default to 1 hour (was 2)
10 Months Ago
Swimming players can't cross the portal Players no clipping are allowed for debug purposes
10 Months Ago
From the main island, blacklisted vehicles are now stopped right before the portal back wall, instead of right before entering the portal
10 Months Ago
merge from naval_update
10 Months Ago
merge from naval_update/deep_sea
10 Months Ago
Fixed debug portal renderer being visible with the convar off
10 Months Ago
Updated deep sea map marker tooltip wording
10 Months Ago
Added deepsea.setTimeToNextOpening Lets you set the time before the next deep sea opening
10 Months Ago
▍▅▇▋█ ▋█▅▄▍█ ▋▉▉▉▌ ▆▅▌ ▊▅ ▉▊▉▇
10 Months Ago
▊▊▍▅▄▆ ▄▅▉▉ ▊▇▆▆
10 Months Ago
merge from naval_update
10 Months Ago
merge from naval_update/deep_sea
10 Months Ago
Cleanup spawning code, we don't need the global broadcast parameter anymore - its set in the prefabs
10 Months Ago
Restored BoatBuildingBlock retarget when entering portals Fixed error when adding the same ent multiple times to crossing entities list
10 Months Ago
merge from naval_update/deep_sea
10 Months Ago
Set ghost ship prefabs as globally networked in deep sea realm by default
10 Months Ago
Moved deep sea portal OnTriggerStay to invokes Added deepsea.printTriggerState command to debug the state of deep sea triggers
10 Months Ago
merge from naval_update/deep_sea
10 Months Ago
Kayak and DPV can be deployed in deep sea
10 Months Ago
Allow tugboat in deep sea
10 Months Ago
merge from naval_update
10 Months Ago
Make sure to clear the deep sea billboard list after killing them
10 Months Ago
Fixed typo on boat building privilege
10 Months Ago
Fixed players not being able to build on their boats in the deep sea (player boats and tugboats) Had to refactor a bunch of vehicle privilege methods