userFlaviencancel
reporust_rebootcancel

6,633 Commits over 821 Days - 0.34cph!

Yesterday
Moved cooking tests out of if UNITY_EDITOR Renamed the tests
Yesterday
merge from automated_testing
Yesterday
CI testlist
Yesterday
Excluded some prefabs from BaseCombatEntity tests Test list
Yesterday
Test list
Yesterday
Sprinkler tests cleanup and fixes
2 Days Ago
merge from automated_testing
2 Days Ago
Auto turret target death and item giving fixes
2 Days Ago
Skip items that have already been removed in RustTestFixture::KillSpawnedItems
2 Days Ago
merge from automated_testing
2 Days Ago
Include AutomatedTests prefabs in the bundles
2 Days Ago
merge from automated_testing
2 Days Ago
Make sure vehicles have mount points in TestAutoTurret.PlayerMountedToArmoredVehicle_PlayerNotTargeted
2 Days Ago
More turret tests fixes, added debug convar to suppress randomness in the tick invokes Reworked PlayerMountedToVehicle_PlayerTargeted
2 Days Ago
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2 Days Ago
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3 Days Ago
merge from automated_testing
3 Days Ago
Autoturret tests cleanup and fixes
3 Days Ago
merge from main
3 Days Ago
HBHF sensor tests fixes
3 Days Ago
merge from hbhf_power_fix
3 Days Ago
merge from automated_testing
3 Days Ago
Wait for Application.isLoading to be false before starting test on cold boot and batch mode SendNetworkUpdate early returns when Rust.Application.isLoading is true
3 Days Ago
Fixed HBHF sensor retaining its detection state if powered off while detecting someone
3 Days Ago
merge from storepage_crypt
3 Days Ago
Fixed crypt store page building tier icon
3 Days Ago
merge from main
3 Days Ago
merge from deepsea_loot_balance
3 Days Ago
Compile fixes
3 Days Ago
Added simulate button to LootFill component
3 Days Ago
Nerfed deep sea PT boat loot
3 Days Ago
merge from main
3 Days Ago
merge from mainmenu_bits
3 Days Ago
Store cart blur
3 Days Ago
Fixed steam DLC page using the wrong media for backgrounds
3 Days Ago
Tweaked friend list background blur
3 Days Ago
Restored DLC store tiles description texts
3 Days Ago
Fixed steam inventory tab scrollbar
3 Days Ago
Item type on steam inventory button now using the same font/styling as item type on store tiles
3 Days Ago
Removed the shitty blur from the store pages, use the new spread version Consistency pass over all store page backgrounds, fixed some bad ones
3 Days Ago
Removed LOD components from skull trophies text
3 Days Ago
Jackhammer skinviewer tweaks Removed batch component from skinviewer sleeping bag
3 Days Ago
Cleaned up quit modal Updated generic popup blur to use the new one
3 Days Ago
merge from storepage_crypt
3 Days Ago
Crypt store page media
3 Days Ago
merge from main
3 Days Ago
merge from automated_testing
3 Days Ago
Added +autotest command line arguments for server batchmode test runs
4 Days Ago
TestGuns maintenance
4 Days Ago
Any errors logged during a test now fail the test, can be bypassed with the AllowsLoggedErrors attribute Also try catch exceptions in WaitUntilWithTimeout and AssertTrueForDuraton and fail the test