userFlaviencancel
branchrust_reboot/maincancel

1,104 Commits over 882 Days - 0.05cph!

17 Days Ago
merge from devtools_scaling_fixes
17 Days Ago
merge from iolines_shader_fix
17 Days Ago
merge from iolines_shader_fix
17 Days Ago
merge from wallpaper_defaultskin_fix
18 Days Ago
Removed a flaky raiding test Removed entity id from TestScenario_FireRocketAtBase_CheckDamage error message, not needed and break the slack alert caching Test list
22 Days Ago
merge from automated_testing
23 Days Ago
merge from wiretool_reconnect_fix
23 Days Ago
merge from iolines_shader_fix
25 Days Ago
merge from f1_savecategory
25 Days Ago
merge from server_warnings_fix
25 Days Ago
merge from digitalclock_pool_fix
25 Days Ago
merge from copypasteloadouts_deleteconfirmation
25 Days Ago
merge from ugc_teleportbutton
25 Days Ago
merge from console_autocomplete_fix2
25 Days Ago
merge from chippy_blurry_fix
25 Days Ago
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25 Days Ago
merge from boats_wireisolation_fix
25 Days Ago
merge from uihud_optims
25 Days Ago
merge from hotreload_fix
30 Days Ago
Phrases update
30 Days Ago
merge from rfreceiver_modding_fix
30 Days Ago
merge from steaminventory_newitem
30 Days Ago
Compile fix
30 Days Ago
Editor: moved SkinnedMeshRenderer convert button to the context menu, as its overriding the builtin custom editor
31 Days Ago
merge from selectionhistorywindow_optims (editor only)
31 Days Ago
merge from steaminventory_newitem_fix
32 Days Ago
merge from electricfurnace_emission_fix
32 Days Ago
Fixed missing script warning spam when starting a server, caused by the new automated tests classes
34 Days Ago
merge from automated_testing
34 Days Ago
Phrase contexts
34 Days Ago
Phrases update
34 Days Ago
merge from deepsea_loot_balance
34 Days Ago
merge from deepsea_loot_balance
34 Days Ago
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35 Days Ago
merge from horse_rpc_fix
35 Days Ago
merge from f1tools_demo_fix
35 Days Ago
merge from store_nre_fix2
35 Days Ago
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35 Days Ago
Removed old AiManagedAgent class, old and useless Subtracted 150385
35 Days Ago
Use object.ReferenceEquals instead of == null in RustNavMeshAgent::TryGetAgent, fixes a random nre when spawning npcs Removed serialized animation curves in BaseNpc.Stats, it was causing a mysterious native crash when spawning the zombie prefab (wtf)
35 Days Ago
Updated seismic sensor levels: - Mortar Shell: 2 - Fragmentation Mortar Shell: 1 - Cannonball: 1
35 Days Ago
merge from automated_testing
35 Days Ago
merge from automated_testing
36 Days Ago
merge from automated_testing
36 Days Ago
Fixed tutorial completed commands not running quietly
36 Days Ago
merge from automated_testing
36 Days Ago
merge from automated_testing
36 Days Ago
merge from automated_testing
36 Days Ago
merge from automated_testing
36 Days Ago
merge from placement_ignoreentity