userFlaviencancel
branchrust_reboot/maincancel

205 Commits over 305 Days - 0.03cph!

3 Months Ago
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3 Months Ago
merge from digitalclock (new sounds)
3 Months Ago
merge from preventbuilding_dungeons_fix
3 Months Ago
merge from itempool_fix
3 Months Ago
Fixed refillvitals command showing a water damage indicator on screen, game is fixed
3 Months Ago
'refillvitalsall' command now includes spawned bots Codegen
3 Months Ago
Restored WallpaperPlanner OnFrame null checks removed in 103779
3 Months Ago
merge from wallpaper
3 Months Ago
'refillsvital' command can now take multiple player names as arguments (leave blank to target yourself like before) Added 'refillvitalsall' to heal every active players on the server
3 Months Ago
Fixed mixing table "X seconds remaining" wrong decimal formatting (introduced in 103559)
3 Months Ago
merge from doorcontroller_pickup_door_fix
3 Months Ago
merge from wallpaper
3 Months Ago
merge from wallpaper
3 Months Ago
Fixed CUI InputField font loading, Texts and InputFields now share the same font loading code
3 Months Ago
merge from arabic
3 Months Ago
merge from wallpaper
3 Months Ago
Fixed upkeep time vital NRE
3 Months Ago
merge from digitalclock
3 Months Ago
merge from arabic
3 Months Ago
Fixed community UI font loading (introduced by 103397) Changed the way we load the default font so changing its path won't break CUI anymore
3 Months Ago
Fixed spraycan menu not interactable
3 Months Ago
Fixed building error messages popping up when starting to place high walls on a valid position
3 Months Ago
Phrase update
3 Months Ago
merge from arabic
3 Months Ago
Converted HitTest ignoredType to a list, so we can pass multiple types to ignore at once Spraycan sprays won't block interactions anymore unless you're holding a water jug or water bucket with water in it
3 Months Ago
re-applied 103433 and fixed font merge issues
3 Months Ago
substracted 103433 (fonts are bricked for some reasons)
3 Months Ago
merge from arabic
3 Months Ago
merge from preventbuilding_moddingprefabs
3 Months Ago
Fixed misplaced profiler sample in Construction UpdatePlacement
3 Months Ago
didn't save the wallpaper protection values
3 Months Ago
merge from wallpaper
3 Months Ago
merge from wallpaper
3 Months Ago
Selection history editor window now saves its history between sessions
3 Months Ago
merge from armored_window_collider_fix
3 Months Ago
Fixed BuildingPrivlidge.MenuDeauthorize_ShowIf NRE
3 Months Ago
merge from wallpaper
3 Months Ago
merge from tincanalarm_tip
3 Months Ago
Fixed DigitalClock.FadeOutScreens NRE
4 Months Ago
merge from wallpaper
4 Months Ago
merge from wallpaper
4 Months Ago
merge from wallpaper
4 Months Ago
Fixed digital clock UI server fields mismatch
4 Months Ago
merge from wallpaper
4 Months Ago
merge from wallpaper
4 Months Ago
Fixed NRE when trying to initialize a pie menu option without any description (fixes the NRE when holding E to eat a collectible)
4 Months Ago
merge from digitalclock
4 Months Ago
Fixed "Target socket is occupied" not being translated client side
4 Months Ago
merge from digitalclock
4 Months Ago
Try catch any FormatException when showing a translated gametip Log the badly formatted key and string in the console