450 Commits over 547 Days - 0.03cph!
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merge from laserlight_green_fix
merge from sirenlight_culling_fix
Removed ItemInformationPanel.EligableForDisplay warning log
merge from horse2_fixes/handling
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merge from horse2_fixes/handling
merge from flamejet_optimisation
merge from flameturret_optimisation
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merge from fonts_fallback
merge from fonts_fallback
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merge from iocounter_settarget_fix
merge from ballista_mountchaining_fix
merge from playerlights_culling_fix
Tweaked motorbike LOD distances so it doesn't look bad half of the time in first person
Also increased the culling distance
Fixed clearinventory and refillvitals commands not working when ran from a bind
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merge from horse2_fixes/handling
merge from horse2_fixes/handling
merge from console_history_playerprefs
merge from doorcontroller_drain_fix
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Phrases update
Fixed double space in shield item descriptions
Fixed static ballista using the mounted ballista description
Fixed medieval sheet double door having two different tokens
Subtract
109698 - fix client parenting issue with thrown explosives (c4, satchels)
Fixed ItemModProjectileRadialDamage (explo ammo) only damaging doors
Removed ballista rotation speed log
merge from hero_ui_textsize
Removed combatlog 10s delay for admins and developers
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Fixed item store lumberjack prototype pickaxe name
merge from hexagontile_kill_fix
merge from socketmod_handles
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merge from clientserver_entityfinder_tool
merge from twitch_rivals_2024/twitch_rivals_flag
merge from qol_io_rotation
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merge from battery_fullcharge_slot
merge from battery_fullcharge_slot