userFlaviencancel
branchrust_reboot/maincancel

350 Commits over 456 Days - 0.03cph!

8 Months Ago
'refillvitalsall' command now includes spawned bots Codegen
8 Months Ago
Restored WallpaperPlanner OnFrame null checks removed in 103779
8 Months Ago
merge from wallpaper
8 Months Ago
'refillsvital' command can now take multiple player names as arguments (leave blank to target yourself like before) Added 'refillvitalsall' to heal every active players on the server
8 Months Ago
Fixed mixing table "X seconds remaining" wrong decimal formatting (introduced in 103559)
8 Months Ago
merge from doorcontroller_pickup_door_fix
8 Months Ago
merge from wallpaper
8 Months Ago
merge from wallpaper
8 Months Ago
Fixed CUI InputField font loading, Texts and InputFields now share the same font loading code
8 Months Ago
merge from arabic
8 Months Ago
merge from wallpaper
8 Months Ago
Fixed upkeep time vital NRE
8 Months Ago
merge from digitalclock
8 Months Ago
merge from arabic
8 Months Ago
Fixed community UI font loading (introduced by 103397) Changed the way we load the default font so changing its path won't break CUI anymore
8 Months Ago
Fixed spraycan menu not interactable
8 Months Ago
Fixed building error messages popping up when starting to place high walls on a valid position
8 Months Ago
Phrase update
8 Months Ago
merge from arabic
8 Months Ago
Converted HitTest ignoredType to a list, so we can pass multiple types to ignore at once Spraycan sprays won't block interactions anymore unless you're holding a water jug or water bucket with water in it
8 Months Ago
re-applied 103433 and fixed font merge issues
8 Months Ago
substracted 103433 (fonts are bricked for some reasons)
8 Months Ago
merge from arabic
8 Months Ago
merge from preventbuilding_moddingprefabs
8 Months Ago
Fixed misplaced profiler sample in Construction UpdatePlacement
8 Months Ago
didn't save the wallpaper protection values
8 Months Ago
merge from wallpaper
8 Months Ago
merge from wallpaper
8 Months Ago
Selection history editor window now saves its history between sessions
8 Months Ago
merge from armored_window_collider_fix
8 Months Ago
Fixed BuildingPrivlidge.MenuDeauthorize_ShowIf NRE
8 Months Ago
merge from wallpaper
8 Months Ago
merge from tincanalarm_tip
8 Months Ago
Fixed DigitalClock.FadeOutScreens NRE
8 Months Ago
merge from wallpaper
8 Months Ago
merge from wallpaper
8 Months Ago
merge from wallpaper
8 Months Ago
Fixed digital clock UI server fields mismatch
8 Months Ago
merge from wallpaper
9 Months Ago
merge from wallpaper
9 Months Ago
Fixed NRE when trying to initialize a pie menu option without any description (fixes the NRE when holding E to eat a collectible)
9 Months Ago
merge from digitalclock
9 Months Ago
Fixed "Target socket is occupied" not being translated client side
9 Months Ago
merge from digitalclock
9 Months Ago
Try catch any FormatException when showing a translated gametip Log the badly formatted key and string in the console
9 Months Ago
Added Rust.Localization.Editor assembly for localization Editor code
9 Months Ago
merge from hackweek_arabic (pie menu, vitals, tool cupboard panel and crosshair interactions)
9 Months Ago
Fixed errors preventing Arabic language to load correctly
9 Months Ago
Reverted server map/pop/latency text to use the regular font instead of bold Reverted some dropdown texts in the settings that were set to uppercase
9 Months Ago
merge from digitalclock