userFlaviencancel
branchrust_reboot/maincancel

1,091 Commits over 882 Days - 0.05cph!

2 Months Ago
Use object.ReferenceEquals instead of == null in RustNavMeshAgent::TryGetAgent, fixes a random nre when spawning npcs Removed serialized animation curves in BaseNpc.Stats, it was causing a mysterious native crash when spawning the zombie prefab (wtf)
2 Months Ago
Updated seismic sensor levels: - Mortar Shell: 2 - Fragmentation Mortar Shell: 1 - Cannonball: 1
2 Months Ago
merge from automated_testing
2 Months Ago
merge from automated_testing
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merge from automated_testing
2 Months Ago
Fixed tutorial completed commands not running quietly
2 Months Ago
merge from automated_testing
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merge from automated_testing
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merge from automated_testing
2 Months Ago
merge from placement_ignoreentity
2 Months Ago
merge from batteringramhead_health_fix
2 Months Ago
merge from automated_testing
2 Months Ago
merge from automated_testing
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2 Months Ago
merge from automated_testing
2 Months Ago
HBHF sensor tests fixes
2 Months Ago
merge from hbhf_power_fix
2 Months Ago
merge from automated_testing
2 Months Ago
merge from storepage_crypt
2 Months Ago
merge from deepsea_loot_balance
2 Months Ago
merge from mainmenu_bits
2 Months Ago
merge from storepage_crypt
2 Months Ago
merge from automated_testing
2 Months Ago
Removed RedirectSkin_BlueprintIsNotGivenForFree test, its a dupe of an existing item test Test list
2 Months Ago
merge from automated_testing
2 Months Ago
merge from automated_testing
2 Months Ago
merge from lookingat_io_qol
2 Months Ago
merge from automated_testing/skins
2 Months Ago
Added an error in the skin inspector when display name is empty Added a new test checking all skins have a display name
2 Months Ago
Added display name phrases to the new barrel skins Empty display name is causing NRE when generating skins schema
2 Months Ago
merge from deepsea_loot_balance
2 Months Ago
merge from automated_testing
2 Months Ago
merge from tincanalarm_v2
2 Months Ago
Removed unknown region log spam in editor
2 Months Ago
merge from automated_testing
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merge from automated_testing
2 Months Ago
merge from automated_testing
2 Months Ago
Fixed door and window deploy guides snapping to the origin of the boat when placing on a finished boat
2 Months Ago
merge from deepsea_navmesh_optims
2 Months Ago
merge from deepsea_loot_balance
2 Months Ago
merge from tincanalarm_v2
2 Months Ago
merge from socialmenu_optims
2 Months Ago
Added missing Model component to salvaged axe entity, fixes skins not loading in 3P
2 Months Ago
merge from automated_testing
2 Months Ago
merge from rfreceiver_freqchange_fix
2 Months Ago
merge from console_autocompletescroll_fix