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8,333 Commits over 1,035 Days - 0.34cph!

1 Year Ago
merge from main
1 Year Ago
Fixed SKS description using the SAR token
1 Year Ago
Added a progress bar when reloading the catapult
1 Year Ago
Fixed battering ram wheels LOD not set to dynamic Increased culling range
1 Year Ago
Battering ram door fixes, will need more work later
2 Years Ago
Fixed release interaction showing up for all clients and not only for the pulling player
2 Years Ago
Fixed battering ram going crazy when hit by an HV Set repair target items for ballista and catapult
2 Years Ago
Set the battering ram door position sync to fixed update Battering ram protobuf
2 Years Ago
Wip battering ram head install system
2 Years Ago
Battering ram back door wheels logic
2 Years Ago
Battering ram impact effect based on hit material
2 Years Ago
Battering ram can't damage building blocks above the stone grade
2 Years Ago
Set all siege weapon items to the weapon category Reduced stack size to 1
2 Years Ago
Fixed catapult NRE when loading in incendiary ammo
2 Years Ago
Tweaked battering ram seat position Adjusted steering wheel min max angles, added playerModel steeringTargetDegrees
2 Years Ago
Phrase update
2 Years Ago
merge from main
2 Years Ago
Battering ram back door opening/closing
2 Years Ago
Battering ram cabin detailed colliders
2 Years Ago
Restored battering ram placeholder animations Steering wheel IK Better colliders
2 Years Ago
Battering ram door wip settings
2 Years Ago
Battering ram door prefab
2 Years Ago
Battering ram back door physics tests
2 Years Ago
Battering ram constructable prefab stages
2 Years Ago
Code cleanup, comments Deleted old prefabs
2 Years Ago
Ballista reloading client prediction
2 Years Ago
BallistaGun now inherits from BaseVehicleSeat and is spawned as a seat Fixes a lot of annoying issues and decouples it even more
2 Years Ago
Updated boulders ui pickup sounds Back to the generic burlap bag as dropped item prefabs for now
2 Years Ago
Boulder and explosive boulders dropped item prefabs and icons
2 Years Ago
Show catapult ammo model in the basket, based on the item loaded
2 Years Ago
Fixed battering ram jittery reverse speed
2 Years Ago
Use a flag instead, for safety
2 Years Ago
Fixed battering ram fire button working only once on the client
2 Years Ago
merge from siege_weapons/horses
2 Years Ago
Cleanup, removed the stand when braking at full speed Compile fix
2 Years Ago
merge from siege_weapons
2 Years Ago
merge from main
2 Years Ago
Ballista aiming clientside prediction, feels way better with high latency
2 Years Ago
Better client prediction for the ballista controls (still wip)
2 Years Ago
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2 Years Ago
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2 Years Ago
merge from main
2 Years Ago
Fixed deployable spawning with the wrong health (introduced by 106680)
2 Years Ago
Ballista and battering ram deployable prefab tweaks
2 Years Ago
Siege tower deployable prefab tweaks
2 Years Ago
Fixed player stuck in slow state if the siege weapon pulled has been destroyed Reduced the max distance before releasing the pulling
2 Years Ago
Easier to target catapult ammo storage Increased reload time
2 Years Ago
Improved catapult deployable prefab sockets Easier to deploy on uneven terrain
2 Years Ago
merge from main
2 Years Ago
- Make sure to cancel pulling if the pulling player dies or is disconnected - Additional server side checks - Added pulling speed modifiers on ballista and siege tower