5,522 Commits over 731 Days - 0.31cph!
Optimized upkeep cost calculation by caching upgrade costs during prefab preprocessing
Skinnable setup, placeholder icon
Screens display protected time, resource cost per 24h and building block count
LOD setup
Skin prefab setup, screens showing tc information
Wrapped up the cannon module: added audio and vfx, implemented the UI
Rockets loading and firing, recoil
Revert files I shouldn't have pushed
Fixed electrical deployables being offset when placed
Added option to have map button as toggle instead of hold
Reverted ALT+F4 interception displaying safe zone warning
Embrasures and shutters also rotatable using R when being deployed
Increased all plants ripe stage duration from 4h to 14h
Intercept potentials ALT+F4 and display the warning if necessary
Updated wording
Doors and hatches can now be rotated while being deployed using R
Warning popup when logging out in a safe zone
Prevent launch site SAM sites shooting down MLRS rockets
Eoka more likely to shoot after every failed strike