userFlaviencancel

5,920 Commits over 762 Days - 0.32cph!

2 Years Ago
Screens display protected time, resource cost per 24h and building block count LOD setup
2 Years Ago
Skin prefab setup, screens showing tc information
2 Years Ago
Merge from main
2 Years Ago
Wrapped up the cannon module: added audio and vfx, implemented the UI
2 Years Ago
Rockets loading and firing, recoil
2 Years Ago
cannon inputs first pass
2 Years Ago
Cannon module setup
2 Years Ago
Revert files I shouldn't have pushed
2 Years Ago
Fixed electrical deployables being offset when placed
2 Years Ago
Added option to have map button as toggle instead of hold
2 Years Ago
ladder hatch rotation
2 Years Ago
merge from main
2 Years Ago
Reverted ALT+F4 interception displaying safe zone warning
2 Years Ago
Embrasures and shutters also rotatable using R when being deployed
2 Years Ago
Increased all plants ripe stage duration from 4h to 14h
2 Years Ago
Intercept potentials ALT+F4 and display the warning if necessary Updated wording
2 Years Ago
Doors and hatches can now be rotated while being deployed using R
2 Years Ago
Warning popup when logging out in a safe zone
2 Years Ago
Prevent launch site SAM sites shooting down MLRS rockets
2 Years Ago
Eoka more likely to shoot after every failed strike