5,920 Commits over 762 Days - 0.32cph!
Screens display protected time, resource cost per 24h and building block count
LOD setup
Skin prefab setup, screens showing tc information
Wrapped up the cannon module: added audio and vfx, implemented the UI
Rockets loading and firing, recoil
Revert files I shouldn't have pushed
Fixed electrical deployables being offset when placed
Added option to have map button as toggle instead of hold
Reverted ALT+F4 interception displaying safe zone warning
Embrasures and shutters also rotatable using R when being deployed
Increased all plants ripe stage duration from 4h to 14h
Intercept potentials ALT+F4 and display the warning if necessary
Updated wording
Doors and hatches can now be rotated while being deployed using R
Warning popup when logging out in a safe zone
Prevent launch site SAM sites shooting down MLRS rockets
Eoka more likely to shoot after every failed strike