userFlaviencancel

4,959 Commits over 670 Days - 0.31cph!

1 Year Ago
Wire ground watch, make sure to cut the trap wire when the entity it is attached to is destroyed
1 Year Ago
Line of sight checks when placing down the wire
1 Year Ago
merge from main
1 Year Ago
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1 Year Ago
Refactored the wire deployment code Can now press E to arm the trap, if not armed already
1 Year Ago
Placeholder model
1 Year Ago
Wire invisible over ~4 meters
1 Year Ago
Added distance-based culling to the wire shader
1 Year Ago
Code cleanup, compile fixes
1 Year Ago
Wallpapers skins unlocked by default
1 Year Ago
merge from main
1 Year Ago
merge from firemode_improvements
1 Year Ago
Added fire mode switch sound to the rest of the guns
1 Year Ago
Wire deployment, player detection
1 Year Ago
Baseline, added item and entity prefabs
1 Year Ago
Codegen, manifest
1 Year Ago
merge from main
1 Year Ago
Minor placement check fix, sockets handle position tweaks
1 Year Ago
Wallpaper reskinnable using the spraycan
1 Year Ago
Fixed seismic sensor vibration level not reset when unpowered
1 Year Ago
Play a sound when changing fire mode and keep the indicator icon enabled when switching to other items
1 Year Ago
Added first 3 wallpaper skin variants
1 Year Ago
Make sure isAnimating is set to true on both client and server
1 Year Ago
Fixed retro toolcupboard NRE introduced by 100365
1 Year Ago
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1 Year Ago
Wallpaper skin setup wip
1 Year Ago
Fixed LTDescrOptional NRE error caused by retro TC screens
1 Year Ago
Added wallpaper conditional models to wall, doorway, window, half and low wall building block prefabs (all grades and skins)
1 Year Ago
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1 Year Ago
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1 Year Ago
Removed AmbientLightLOD components from the search light, fixing spotlight intensity issues
1 Year Ago
Placement checks
1 Year Ago
merge from main
1 Year Ago
merge from demorecorder_ui_improvements
1 Year Ago
Hide the demo recording UI when the main menu is opened, also make sure it doesn't capture any clicks
1 Year Ago
merge from main
1 Year Ago
Fixed occlusion culling setting always turning itself back on when opening the game
1 Year Ago
merge from swapitems_fix
1 Year Ago
Do not try to swap items around if they can't stack (introduced by 98742) Fixes moving a partial stack from a full container onto another partial stack not working (fluid containers not taking anymore water than 100ml for example)
1 Year Ago
Wallpaper pickable using a hammer
1 Year Ago
Added wallpaper conditional models to all stones building block prefabs
1 Year Ago
Damaging wall removes attached wallpaper (only one hit atm)
1 Year Ago
merge from doorcontroller_fixes
1 Year Ago
Fixed pulsed door controllers ending up in the wrong state in some cases
1 Year Ago
merge from main
1 Year Ago
Fixed IOEntity editor tool spawning wires with missing materials
1 Year Ago
merge from wire_slacking/optimisations
1 Year Ago
Fixed some wire parenting update issues when a single line is attached to multiple doors
1 Year Ago
merge from main
1 Year Ago
Fixed player deployed elevators not draining batteries (had no input set to main power slot)