branchrust_reboot/maincancel

32,162 Commits over 4,018 Days - 0.33cph!

2 Years Ago
Added a popup tip to explain how to toggle the flashlight on/off
2 Years Ago
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2 Years Ago
Cherrypicked Caboose window fix.
2 Years Ago
Added convars: steamsendratemin, steamsendratemax, steamnagletime
2 Years Ago
Fixed modular car fuel tank not needing keycode entry
2 Years Ago
Re-exported keypad models with correct vertex normals on all LODs Texture meta tweaks, lightbulbs are transparent again, LOD distance tweaks
2 Years Ago
Allow whitelisted players to still use a vehicle when the code lock is in temporary lockout mode
2 Years Ago
Fix sam sites acting like splitters rather than passing through all power to "passthrough slot"
2 Years Ago
Fixed keycode entry interaction still showing even when the keycode was in locked-out mode (although the entry would always fail).
2 Years Ago
Applied 5 new colors to hoses too (orange, pink, purple, aqua, white)
2 Years Ago
Switch F1 menu to pixel scaling when it goes below 1080p
2 Years Ago
Oops, reverting a file I didn't mean to commit
2 Years Ago
Clicking between buttons on the keycode entry UI no longer closes it (applies to both vehicle and door keycodes). Clicking outside the button area still closes it.
2 Years Ago
Adjusted deployment & colliders of all IO entities to prevent clipping into floors
2 Years Ago
Fixed caboose candles clipping
2 Years Ago
Added visuals for modular car code entry blocked state (matches the visuals on the door code locks)
2 Years Ago
Adjusted vehicle code lock LOD levels to be closer to the door code lock levels
2 Years Ago
Scene2Prefab on quarry monuments
2 Years Ago
Quarry & pumpjack now 2 minute / diesel Scene2Prefab
2 Years Ago
Added support for modular car keylocks to authcount console command
2 Years Ago
Removed visible code lock from 2module_passengers
2 Years Ago
merge from oilrig_note
2 Years Ago
Hopefully fix harmony hotloading once and for all
2 Years Ago
Exposed metallic / glossiness constants in material inspector for blend layers
2 Years Ago
fixing broken path to prefabs inside junkpiles
2 Years Ago
Fixed gap allowing LOS access in coaling tower exit corridor
2 Years Ago
Excavator S2P
2 Years Ago
Removed un-harvestable tree entities from giant excavator scene
2 Years Ago
Attempt to fix hole in terrain of cave_large_hard - couldn't check the exact seed as procedural map changed since report
2 Years Ago
fixed powerline_poles baked LODs vertex normals producing incorrect lighting rendition doubled geo and culled backfaces on material
2 Years Ago
Adding more building topology in desert military bases to prevent undesired HAB spawns
2 Years Ago
Fixed some sort of 𝘫𝘦 𝘯𝘦 𝘴𝘢𝘪𝘴 𝘲𝘶𝘰𝘪 problem with modular car chassis import causing a dodgy keyEnterDialog assignment
2 Years Ago
Fixed hole in checkpoint_single_rural mesh Fixed the missing deferred decal script on the prefab This will need S2P
2 Years Ago
Subtracting canvas_disabler_2 - multiple issues, outside of the scope for the upcoming update.
2 Years Ago
Fixed NRE when interacting with armoured cockpit windows
2 Years Ago
Attempt to fix invalid splats for cave_large_sewers
2 Years Ago
Use existing HasADriverSeat method - don't need IsCockpit
2 Years Ago
Fixed central looking looking only at the driver, instead of everyone in a cockpit module, when determining if it should re-enable
2 Years Ago
Added LODGroup component to terrain_blend_cube
2 Years Ago
Tweaked clone icons to more clearly show berry colour
2 Years Ago
Added 'A-pose' clip to cinematic controller
2 Years Ago
Added 'ent auth' support to modular cars with code locks
2 Years Ago
Car lift no longer sends lock code to clients
2 Years Ago
Don't show the vehicle lock keycode on the lift at all (prevent others seeing the code because you're probably using the same code for your base, aren't you?). You can always destroy the lock if you forget your code.
2 Years Ago
Added a phrase explaining the lock code being hidden in streamer mode.
2 Years Ago
merge from qol_nov_22
2 Years Ago
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2 Years Ago
Potential instrument LateUpdate fix
2 Years Ago
Hide codelock on vehicle lift loot panel when in streamer mode
2 Years Ago
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