branchrust_reboot/maincancel

34,511 Commits over 4,232 Days - 0.34cph!

11 Years Ago
added some new intermediary walk/run animations for the Wolf (to minimize the amount of foot sliding). tweaked the playback speeds for the wolf
11 Years Ago
Potential SoundManager NRE fix
11 Years Ago
Less aggressive parallax inversion attenuation; scaled down parallax a bit as well (needs POM approx) Removed ProfileProceduralMap; added ProfileProceduralTerrain
11 Years Ago
More texture sizes
11 Years Ago
Fixed NREs in water on server
11 Years Ago
Removing sound object recycling (we will do better than this)
11 Years Ago
Reenable the sound player on the torch attack effect again
11 Years Ago
Increased health of sheet metal slightly increased cost of sheet metal
11 Years Ago
More texture size limits Runtime texture names
11 Years Ago
More texture size limits
11 Years Ago
Adding burlap headwrap 2 models, textures, etc.
11 Years Ago
Proper fix for parallax offsetting and more robust inversion attenuation
11 Years Ago
Added decor quality slider
11 Years Ago
started AssetGallery scene
11 Years Ago
added some new intermediary walk/run animations for the stag and horse tweaked the playback speeds for the stag and horse
11 Years Ago
fixed a bug with the player creating a shit ton of footsteps when he slows down and turns in place.
11 Years Ago
updated to 5.0.1p2
11 Years Ago
ProjectVersion.txt
11 Years Ago
Switched various clothing materials to the standard metallic setup for better compatibility
11 Years Ago
some tweaks to the footstep impact fx. adjusted the player animation playback speeds so the player doesnt footslide as much when he starts sidestepping
11 Years Ago
Make hard footsteps sound less stompy
11 Years Ago
Deleted some unnecessary folders and materials. Updated more clothing materials to standard metallic setup. Rearranged some folders for usability. Added prefabs for secondary urban pants (jeans) and beanie. Updated the second burlap headwrap prefab to have correct settings.
11 Years Ago
Adding a couple of files I missed in the last checkin.
11 Years Ago
some footstep tweaks.
11 Years Ago
Mix tweaks
11 Years Ago
Setting maxTextureSize
11 Years Ago
First pass at campfire and furnace sounds
11 Years Ago
Add a couple river sound variations and tune river sounds Reduce volume of sand footsteps a touch
11 Years Ago
Fixed NRE on server when reading client empty string
11 Years Ago
Fixed NRE in triggerBase
11 Years Ago
added some new intermediary walk/run animations for the bear tweaked the playback speeds for the bear
11 Years Ago
AI profiling
11 Years Ago
Perf stuff
11 Years Ago
bandages are once again a default blueprint WOW NICE rocketlauncher starts with 0 ammo
11 Years Ago
AI Think bunching fixes
11 Years Ago
Fixed horse hair shader
11 Years Ago
Life info boilerplate
11 Years Ago
Editor loadouts rust/wiki/Editor-Loadouts
11 Years Ago
Dumb compile errors
11 Years Ago
rigged up the beancan grenade view model created deploy / idle animations for the bencan view model
11 Years Ago
Fixed some burlap headwrap clipping issues. Updated a bunch of textures to use consistent (smaller!) sizes. Deleted an unnecessary folder.
11 Years Ago
Actually checking in the delete for that folder because I'm a dummy.
11 Years Ago
Added userinfo (like in source engine) god is now a clientside userinfo var Added userinfo skincol, skintex, skinmesh - for admins to change their skin (when making movies/screemshots etc)
11 Years Ago
Fixed sign texture sometimes dissapearing
11 Years Ago
Reduced rocket aimcone (more accurate now)
11 Years Ago
Jumping/landing sounds
11 Years Ago
comments so I dont forget
11 Years Ago
new keypad lock and textures / lods / mats
11 Years Ago
Bootstrap shader warmup
11 Years Ago
some more work on keypad albedo