6,664 Commits over 2,345 Days - 0.12cph!
Use Facepunch.System from plugins folder
Updated Facepunch.Unity (which uses Facepunch.System now)
Merged Facepunch.Unity changes
Nicer initialization
Server address + Server name for integration
Fixed getting server list from the wrong place
Jenkinsfile with MakeNetworkShare
Loading screen no longer using SceneToPrefab
Map no longer using SceneToPrefab
Added Translate.TokenisedPhrase
Throw warning when generating phrases if two keys with different values
Added game tip explaining how to open inventory if opened less than x times
Added showgametip, hidegametip (for modders)
Update phrases from static Translate.Phrase's
Fixed bed description
Fixed bandana description
Fixed minnows description
Fixed small stocking description
Fixed Research Paper description
Manifest commands for holmzy
steam.achievements
steam.stats
note.inv can take a reason
Fixed (serverside) SteamStatistics not storing properly
Stopped SteamStatistics trying to refresh on error
Unlock sound/effects
Limit achievements to official servers
Achievement groups
Fixed some blurry UI issues
Network++
Save++
Made how to open inventory, how to open crafting less annoying
reset achievement hud on server connect
Reset game tips on connect
Removed OnStatsRefreshed debug info
Fixed map showing when playing demo
Fixed skin errors when playing demo
Increased LeanTween limits
Renamed Loot Box to Gambling Box
Facepunch.Steamworks v0.7
Stripped P2P stuff
Player voice chat is done via the server
Network Protocol ++
Added BaseNetworkable.GetConnectionsWithin( vec, float ) (used with SendInfo)
Run server for staging branch if running with -staging command line
Try setting the appid via SetEnv