repoFacepunch.Steamworkscancel
391 Commits over 1,979 Days - 0.01cph!
No need for posix32/64 now - combined to just posix
Callback fix
Wrong named meta file
Removed debug Console.WriteLine
Added SteamUserStats.RequestGlobalStats
Fix for InvetoryDef Properties
Otherwise we get error in `_properties[name] = vl;` as name is null. GetProperty(null) is called to get list of keys as string. I guess separate method would be cleaner but I'm keeping this example to minimum (or im too lazy).
Merge pull request #326 from kamyker/kamyker-patch-2
Fix for InvetoryDef Properties
Added bool parameter Active to event OnGameOverlayActivated to pass it from GameOverlayActivated_t.
Updated OnGameOverlayActivated.
Updated to OnGameOverlayActivated?.Invoke( x.Active != 0 ) )
Merge branch 'master' into master
Merge pull request #368 from mkracik/master
Added bool parameter Active to event OnGameOverlayActivated
added EntryCount to Leaderboard
fixed indent for EntryCount
Merge pull request #373 from matt-bcs/master
Added EntryCount to Leaderboard
32bit now supported again
Steamworks 1.48
Updated generator to use flat files
Latest Generated
Updated Implementation to use flat api
Updated tests
Sdk 1.48
Generation
Library latests
Update test libraries
Switched callbacks to dispatch system
Do Callbacks
RequestEncryptedAppTicketAsync will return null on subsequent calls if they're too often
structs can have embedded enums
No need for const removal
Extract WriteEnum
convert _t values
flat_name becomes methodname_flat
Update steam_api.json
Overloaded functions no longer named differently
plain uint arrays
SteamDatagramHostedAddress is generated
Generated
RequestUGCDetails fix
Fill doesn't exist
Shorten SteamNetworkingConfigValue, SteamNetworkingConfigDataType
Make PingLocation public
Trim _ from enum values
Make ConnectionState public
Remove old ConnectionState
Force pOutMessageNumber to be a ref
SteamNetworkingConfigScope -> NetConfigScope
SteamNetworkingConfigValue_t => NetKeyValue
Restore networking interfaces
SteamIPAddress takeover
New accessor system
Use method.desc
Set calling conventions
Remove GLobalFunctions.cs
Fixup tests to work on 32bit
CallbackResult - stall for now
Custom enums
New dispatch system
Removed unused
Fixed GetFileDetails test
Remove old sdk
New parser, no code skimming
Interface generation fixes
generated
Put callbacks in different file to structs
Give enums an appropriate type
Update Generator.csproj
Skip come complcated structs
EGameSearchErrorCode_t fix
Skip NetIdentity
Skip SteamNetworkingQuickConnectionStatus
Cleaning
Manual create SteamNetworkingErrMsg
Server Initialize fixes
Call SetupInterface on startup
IsCallResult not used
Removing the new networking stuff (for now)
Adding SteamMatchmakingServers interface (for uniformity)
Remove old vtable lookups
Converting to flat
New initialization methods
Make Id public only a getter
Merge pull request #366 from trdwll/connectionid
Make Id public only a getter
Make Lobby ctor public
Merge pull request #364 from trdwll/Lobby-ctor-public
Make Lobby ctor public
Expose IsFollowing, GetFollowerCount, and EnumerateFollowingList in SteamFriends
Fix EnumerateFollowingList and rename to GetFollowingList
Merge pull request #356 from trdwll/ISteamFriends-add-methods
Expose IsFollowing, GetFollowerCount, and EnumerateFollowingList
typo on AvailableLanguages
Merge pull request #354 from trdwll/typo-fix
typo on AvailableLanguages
shutdown server stats
Merge pull request #355 from trdwll/shutdown-fix
shutdown server stats
Merge remote-tracking branch 'origin23/master' into masterFP
Fixed ugc validation/redownload
Merge pull request #353 from kamyker/ugc-dl-validation
Fixed ugc validation/redownload
Added a method to retrieve the glyph location for a provided controller and action
Merge pull request #350 from kurozael/ft/steam-input-glyph
Added a method to retrieve the glyph location for a provided controller and action
Exposed ConnectionInfo.EndReason
Merge remote-tracking branch 'upstream/master'
Merge pull request #338 from alexcodejammer/master
Exposed ConnectionInfo.EndReason
fixed SourceServerQuery shared buffer errors
Fixed sometimes false returned from SubscribeDownloadAsync
Merge pull request #335 from kamyker/subdl-fix
Fixed sometimes false returned from SubscribeDownloadAsync
Added SteamServer.UserHasLicenseForApp
Added SubscribeDownloadAsync for workshop item
SubscribeDownloadAsync has flag state fix
Merge pull request #333 from kamyker/ws-download-progress
SubscribeDownloadAsync for workshop item
Added SteamFriends.GetFriendsWithFlag
Added SteamFriends.GetFriendsWithFlag.
Reworked SteamFriends.GetFriends and SteamFriends.GetBlocked to work upon it.
I also had to expose the FriendFlags.
Merge pull request #319 from LukasKastern/master
Added SteamFriends.GetFriendsWithFlag
Added missing public methods for various functions in ISteamUGC. Fixed UGC Submit process reporting invalid progress value.
Added missing newline
Added public methods for playtime tracking
Added proper implementation of the various 'setreturn...' methods which previously did nothing
Made SteamUGCDetails_t.Result available via a public method in UgcItem
Exposed the full result of the Vote method
Merge pull request #321 from alexcodejammer/master
Added missing workshop features
Add unsafe overloads for SteamNetworking
Fix indentation
Merge pull request #323 from HouraiTeahouse/master
Add unsafe overloads for SteamNetworking P2P send and recieve functions
Add SteamFriends.GetFromSource
Merge pull request #310 from laurirasanen/master
Add SteamFriends.GetFromSource
Fix SteamFriends.GetRichPresence(key, value)
Adds key/value to the dictionary only if the rich presence was set successfully. Also fixes #307
Merge pull request #308 from TheCubicNoobik/SteamFriends-fix
Fix SteamFriends.GetRichPresence(key, value)