userGarry Newmancancel
branchrust_reboot/maincancel

5,292 Commits over 2,345 Days - 0.09cph!

10 Years Ago
Moving some source files from /Assets/
10 Years Ago
Snow jacket icons, loot tables, steaminv schema
10 Years Ago
Fixed multiple snow jackets instead of using skins
10 Years Ago
Removed half-height proper
10 Years Ago
Stopped selling/spawning limited halloween items
10 Years Ago
Steamworks
10 Years Ago
Server shutdown speed
10 Years Ago
5.2.2p2
10 Years Ago
Server compile fix @diogo
10 Years Ago
Fixed torch lit sound not reacting to sound sliders
10 Years Ago
Fixed door placement on triangle floor
10 Years Ago
Fixed melee weapons thrown at barricades damaging the thrower
10 Years Ago
Fixed door close sound playing with first interaction of door Added BaseEntity.Flags.Busy Cannot interact with doors while closing or opening
10 Years Ago
Made external high walls more expensive
10 Years Ago
Holosight hasn't got condition
10 Years Ago
Fixed wrong skin count in blueprints
10 Years Ago
Skin fixes/tweaks
10 Years Ago
Phrases/Manifest/Loottables/Phrases
10 Years Ago
Steam item icons
10 Years Ago
sign icon renders
10 Years Ago
UNITY_EDITOR
10 Years Ago
Icon tweaks
10 Years Ago
skin icons
10 Years Ago
Halloween items
10 Years Ago
UNITY_EDITOR fix
10 Years Ago
Steam Items have a subcategory Items can define a steam item, is craftable if the player owns it Steam item schema adds store tags Added steam items for new signs
10 Years Ago
Fixed warnings Make server shutdown less freezy (and diagnose)
10 Years Ago
Added socketmod_entitycheck Sockets can supply a phrase to explain why it prevented the build (unused atm) Tool cupboard uses deployer (possible unforseen issues) Tool cupboard can't be deployed within the radius of any other cuboard, even if you have building privlidges
10 Years Ago
Fixed warnings when shutting down
10 Years Ago
Fixed ironsights not getting fov effects Tweaked recoils Weapons won't fire/aim if a weapon attachment is broken
10 Years Ago
Reversed RealmedRemove error throwing bullshit
10 Years Ago
Updated RustBuilder
10 Years Ago
Throw exceptions if RealmedRemove is set up wrong
10 Years Ago
Added projectile stickProbability Tweaked throwable velocity (don't mess with gravity on thrown objects)
10 Years Ago
Door placement hack
10 Years Ago
Anecdotal optimization
10 Years Ago
Fixed server.cfg and serverauto.cfg not being run (reading from wrong folder) Server deletes entities on quit
10 Years Ago
Changed how ragdolls are constrained to corpse entities Fixed AmbienceStings errors when playing on a map without TOD_Sky
10 Years Ago
Removed half-block + half-block slanted
10 Years Ago
Beartrap layer fixes
10 Years Ago
Ragdoll pin tweaks
10 Years Ago
Remove all animators from server by default, whitelist allowed animators using RealmedRemove
10 Years Ago
Fixed door collider layers
10 Years Ago
Fixed NRE running dump clientside Removed animators from crate/loot barrel
10 Years Ago
Removed animators from stuff that shouldn't have them
10 Years Ago
Animator diagnostics
10 Years Ago
Doors/gates use animations (client and serverside)
10 Years Ago
FileStorage, memory caching
10 Years Ago
Should fix the +-* thing proper
10 Years Ago
Updated RustBuilder, uses 5.2.2p1, formats version date using local time instead of UTC