5,292 Commits over 2,345 Days - 0.09cph!
Fixed uiscale not working
Fixed SpawnHandler issues with World.Size 0 (TestPlane map)
Fixed numpad keys changing graphics setting when typing in chat etc
Build server - use unity 5.2.1p4
Fixed float/fly console exploit
Fixed console background not covering properly
Testplane map
Fixed errors when no TOD_Sky.Instance
Tweaked dev tools, removed some old unused crap
Fixed invisible weapon attachments
Fixed invisible dropped items/arrows/spears
Fixed clothing skins sometimes not applying
Diagnostics when building game manifest
Fixed PlayerInventory.GetAmount NRE
Shadow casdade/distance options
Reorganised options screen (still shit)
Bug reporter, report errors
Moved options to main menu (this will get better)
Prevented UI accidentally dissapearing when jabbing F keys
Warn + fix if loading a save with duplicate entity ids
Invalidate network cache properly on looting
server.save does a clean save (wipes save cache before saving)
When placing a block, update the surrounding blocks
Build server compile using unity 5.2.1p3
Fixed white clothes at lower shader levels
increased file storage cleanup speed
network protocol++
Changed branding version info to use "days since" - which is more human readable
Resized/reformatted some workshop textures