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5,292 Commits over 2,345 Days - 0.09cph!

9 Years Ago
Some workshop skins
9 Years Ago
workshop skin organisation
9 Years Ago
Fixed blueprint header Weapon skin capabilities
9 Years Ago
Switched skins to use categories for rareness/price, instead of setting each individually
9 Years Ago
Added "version" console command http://files.facepunch.com/garry/2015/October/07/2015-10-07_23-41-59.png Added "sysinfo" console command Added memory usage functions to native (cuz it doesn't work from Unity) Fixed warnings, spelling errors Bug reporter passed used memory stats
9 Years Ago
Fixed broken weapon reload
9 Years Ago
Blueprint sort speedup
9 Years Ago
Fixed selected item name not showing up (thanks HarryMachin)
9 Years Ago
Splitter fix
9 Years Ago
Server compile fixes
9 Years Ago
RustBuilder crashes - unhelpful
9 Years Ago
Fixed health bar overflow ItemIcon doesn't use VariableReference for the container anymore
9 Years Ago
ItemContainer.Save garbage
9 Years Ago
Added profile blocks to saves
9 Years Ago
replaced new WaitForEndOfFrame() with CoroutineEx.waitForEndOfFrame
9 Years Ago
Added timewarning to GarbageCollectionHandler Seperated gc.collect from gc.unload
9 Years Ago
Running server with -keeplogs will prevent it from wiping the server folder logs on startup
9 Years Ago
Send server info with bug reports
9 Years Ago
Network Cache
9 Years Ago
Reduced cupboard health
9 Years Ago
updated RustBuilder
9 Years Ago
Clientside GC
9 Years Ago
AI garbage, perf
9 Years Ago
Removed BaseEntity.Is<T> (server ai gc)
9 Years Ago
Added MeshColliderBatch tag Less GC + cpu by skipping GetComponent<MeshColliderBatch> if MeshColliderBatch tag isn't set on gameobject
9 Years Ago
AISenseRedirect is redudant (we use .ToBaseEntity) (server perf and gc)
9 Years Ago
Throw error in CreateModulator if array out of bounds OnHolster/OnDeploy should only be called for local players
9 Years Ago
Merged Diogo's awesome water in
9 Years Ago
Fixed doors not shutting clientside, on the first USE Server Corpse Profiling
9 Years Ago
Fixed comfort/radiation/heat triggers not working
9 Years Ago
Enitty save pooling tweaks
9 Years Ago
BuildInformation generator
9 Years Ago
Sqlite perf
9 Years Ago
Some more profiling
9 Years Ago
Fixed devbranch branding not showing
9 Years Ago
Fixed pool sometimes not setting object to null on free
9 Years Ago
Re-enabled EAC logging, disable automatically on exception
9 Years Ago
renamed to grass.displace
9 Years Ago
Added graphics.grassdisplace (to enable/disable grass displacement)
9 Years Ago
Clear server log files on startup
9 Years Ago
k_EAuthSessionResponseVACCheckTimedOut fix (kinda) Server browser perf
9 Years Ago
Performance stuff Bug reporter - report correct memory amounts
9 Years Ago
Server fix
9 Years Ago
In game bug reporter
9 Years Ago
Disabled some EAC stuff - causing IndexOutOfRangeException spam on the server
9 Years Ago
Scenes 2 prefabs, all
9 Years Ago
NRE fix Re-exporting tweaks prefab
9 Years Ago
Fixed NRE in CreateByPartialName
9 Years Ago
UnityEngine.Entity.SV.Savelist.Counts.txt
9 Years Ago
Warn if skipping saving an entity because of some bullshit