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5,292 Commits over 2,345 Days - 0.09cph!

11 Years Ago
Fixed devbranch branding not showing
11 Years Ago
Some more profiling
11 Years Ago
Sqlite perf
11 Years Ago
BuildInformation generator
11 Years Ago
Enitty save pooling tweaks
11 Years Ago
Fixed comfort/radiation/heat triggers not working
11 Years Ago
Fixed doors not shutting clientside, on the first USE Server Corpse Profiling
11 Years Ago
Merged Diogo's awesome water in
11 Years Ago
Throw error in CreateModulator if array out of bounds OnHolster/OnDeploy should only be called for local players
11 Years Ago
AISenseRedirect is redudant (we use .ToBaseEntity) (server perf and gc)
11 Years Ago
Added MeshColliderBatch tag Less GC + cpu by skipping GetComponent<MeshColliderBatch> if MeshColliderBatch tag isn't set on gameobject
11 Years Ago
Removed BaseEntity.Is<T> (server ai gc)
11 Years Ago
AI garbage, perf
11 Years Ago
Clientside GC
11 Years Ago
updated RustBuilder
11 Years Ago
Reduced cupboard health
11 Years Ago
Network Cache
11 Years Ago
Send server info with bug reports
11 Years Ago
Running server with -keeplogs will prevent it from wiping the server folder logs on startup
11 Years Ago
Added timewarning to GarbageCollectionHandler Seperated gc.collect from gc.unload
11 Years Ago
replaced new WaitForEndOfFrame() with CoroutineEx.waitForEndOfFrame
11 Years Ago
Added profile blocks to saves
11 Years Ago
ItemContainer.Save garbage
11 Years Ago
Fixed health bar overflow ItemIcon doesn't use VariableReference for the container anymore
11 Years Ago
RustBuilder crashes - unhelpful
11 Years Ago
Server compile fixes
11 Years Ago
Splitter fix
11 Years Ago
Fixed selected item name not showing up (thanks HarryMachin)
11 Years Ago
Blueprint sort speedup
11 Years Ago
Fixed broken weapon reload
11 Years Ago
Added "version" console command http://files.facepunch.com/garry/2015/October/07/2015-10-07_23-41-59.png Added "sysinfo" console command Added memory usage functions to native (cuz it doesn't work from Unity) Fixed warnings, spelling errors Bug reporter passed used memory stats
11 Years Ago
Switched skins to use categories for rareness/price, instead of setting each individually
11 Years Ago
Fixed blueprint header Weapon skin capabilities
11 Years Ago
workshop skin organisation
11 Years Ago
Some workshop skins
11 Years Ago
Icons
11 Years Ago
Compile fix
11 Years Ago
A few more skins
11 Years Ago
icons
11 Years Ago
Resized/reformatted some workshop textures
11 Years Ago
Updated phrases
11 Years Ago
Updated phrases
11 Years Ago
network protocol++ Changed branding version info to use "days since" - which is more human readable
11 Years Ago
Warn if missing itemdef
11 Years Ago
increased file storage cleanup speed
11 Years Ago
Server compile fix
11 Years Ago
Fixed white clothes at lower shader levels
11 Years Ago
Build server compile using unity 5.2.1p3
11 Years Ago
Network protocol++
11 Years Ago
When placing a block, update the surrounding blocks