userGarry Newmancancel
branchrust_reboot/maincancel

5,292 Commits over 2,345 Days - 0.09cph!

10 Years Ago
Get official servers from url, not from steam
10 Years Ago
More accurate EAC kick messages
10 Years Ago
Client doesn't need clientinfo anymore
10 Years Ago
Moved protobuf shit to a seperate library
10 Years Ago
Moved networking base to its own dll
10 Years Ago
More library organisation
10 Years Ago
helk'd it
10 Years Ago
Server compile tweaks
10 Years Ago
Native library latest
10 Years Ago
Server compile fixes
10 Years Ago
Without Google Analytics
10 Years Ago
PerformanceReport format fixes
10 Years Ago
Steamworks tweaks
10 Years Ago
ak47 texture sizes
10 Years Ago
Added new bindable input system
10 Years Ago
Server fixes
10 Years Ago
voice key convar clash
10 Years Ago
Copy default config properly
10 Years Ago
UI tweaks
10 Years Ago
Updated rustbuilder
10 Years Ago
Debugging
10 Years Ago
Fixed missing linux config
10 Years Ago
Centralised place to Instantiate GameObjects (for better debugging/tracking)
10 Years Ago
Enabling LoadInBackground on sounds - to see what happens
10 Years Ago
Include default key config on osx
10 Years Ago
Don't split textures into different bundles (loadtime vs diskspace)
10 Years Ago
Use scaled time for client tick + lerp (timescale debugging weapons)
10 Years Ago
Fixed client rpc prediction cull not working (own weapons effects playing twice)
10 Years Ago
Fixed being able to open chat when it's disabled
10 Years Ago
Added input Reset To Defaults Added mouse blocking canvas when binding a key Fixed options starting on wrong screen
10 Years Ago
Reset item.removeTime on load serverside, to avoid items falling into limbo
10 Years Ago
Fucking water texture fuck the fuck off
10 Years Ago
Fixed RUST-277 - server objects aren't networking their positions to clients Removed some unused network functions
10 Years Ago
Bug reporter categories
10 Years Ago
Bundle tweaks
10 Years Ago
Fixed steam inventory breaking if you have more than 128 items
10 Years Ago
worldmodel bundle names
10 Years Ago
Subtractive merge cs 12346 - because unity crashes if bundles are > 2gb and we ain't got time for this bullshit
10 Years Ago
Undone shader bundle change
10 Years Ago
Added tools -> prepareprefabs, calls DoPrepare on every component in every prefab Call DoPrepare pre bundling Setting an asset bundle in OnValidate is causing editor lockup, so moved it to DoPrepare, which will probably improve editor perf too Added EffectRecycle components to flies they need them to be included in the bundle
10 Years Ago
Missing meta files
10 Years Ago
Updated phrases
10 Years Ago
Fixed hands material
10 Years Ago
Mouse wheel repeats Disable mouse wheel buttons if cursor visible
10 Years Ago
Removed ` from default console binds Fixed voice recording when typing v in chat/console Fixed game input when in main menu/console/chat
10 Years Ago
Fixed real player names showing in corpse loot when in streamer mode
10 Years Ago
UI server cull components
10 Years Ago
Don't allow key binds when NeedsKeyboard is enabled.. unless it's an F key
10 Years Ago
Added map key binding Fixed rebinding keys not working
10 Years Ago
pie sounds are affected by volume controls