7,315 Commits over 2,345 Days - 0.13cph!
Fixed campfire slot count
Made save/world.checksum a warning, allows save loading
AI attacks show directional damage
Added zoo area to developer playground map
Fixed foundation.triangle.toptier being offset
Fixed radpills not working
Rebuilding warehouse with collisions
Fixed a bunch of NREs + Warnings
Can rotate hinged door
Fixed hinged door strength/cost/properties
Added reinforced door
net.log works
raknet: force split packet construction order
Fixed magazine loading null values
Fixed grade upgrade error
Changed how building grades work, to make balancing less granual and allow for skipping grades
Phrases now look for translations in Scriptables
CRC fragments and packets
No Steam->GetAppBuildId on the server - sadface
Run steam self check on server too
Fixed unable to turn furnaces/ovens on
Don't SpawnAsMapEntity is IsDestroyed
Changed how SpawnMapEntities() is called to prevent creating double net_envs
Fixed byte read/write bugs
Toned down screen overlays
Fixed single byte messages
Fixed kicking not woking properly
Disabling raknet memory pool (diagnosing)
Fixed nametags not rotating to camera
Added top tier building components (unbalanced)
status correclty shows player ping again
Added CRC hashing to network packets
Network protocol++