userGarry Newmancancel
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7,315 Commits over 2,345 Days - 0.13cph!

10 Years Ago
Added rigidbody to socket_handle
10 Years Ago
Made beartrap, furnace, sleepingbag craftable Added railing component (low wall)
10 Years Ago
Added end caps to wall, window, door components
10 Years Ago
Voice recording HUD notification Fixed voice playback not always working
10 Years Ago
Wolf corpse now gives animal fat
10 Years Ago
Simplified conditional models system Added conditional edges for window, door
10 Years Ago
Building part skin sets now work
10 Years Ago
Added 3x3 shack and front corridor walls
10 Years Ago
Client error fixes
10 Years Ago
World model attachment bone now defined by the weapon itself
10 Years Ago
Added server.ip variable (to bind server to specific ip)
10 Years Ago
Updating building test save
10 Years Ago
Use InvokeAtomic to refresh conditional skins, so it only gets called once instead of once per surrounding skin
10 Years Ago
Oopsy, the save wasn't loading
10 Years Ago
Added BuildingTest scene - loads a saved building to test building component changes
10 Years Ago
Renamed OnHit to OnAttacked Fixed players being killed after they respawned from attacks they sustained while alive previously
10 Years Ago
If player isn't alive on disconnect then remove them (don't just sleep)
10 Years Ago
Don't try to handshake multiple times Default message initial size 64bytes (up from 16)
10 Years Ago
Fixed rcon strartup param - proper this time
10 Years Ago
Disabled tessellation in skin shader
10 Years Ago
Networking tweaks
10 Years Ago
Editor tool to show local player's eye line (for world model aim tweaks) Fixed boltrifle world model being misaligned Pickaxe world model Fixed player thirdperson melee attack not playing
10 Years Ago
Added Wooden Box assets
10 Years Ago
Fixed footsteps being crazy loud
10 Years Ago
Fixed wall prefab corner models
10 Years Ago
Server fixes
10 Years Ago
world models should use r_prop bone by default conditional models skin system (wip)
10 Years Ago
Fixed rcon console variables not working
10 Years Ago
Save userlist properly Print to server console when an owner/moderator joins
10 Years Ago
Fixed compile errors
10 Years Ago
Fixed user/ban list not loading on dedicated server
10 Years Ago
Added server administration boilerplate
10 Years Ago
Can now place campfires etc on foundations etc
10 Years Ago
Fixed not being able to extend foundations
10 Years Ago
Copy Steam binaries for Linux DS
10 Years Ago
Official servers
10 Years Ago
Serverlist now sortable, sorted by ping by default
10 Years Ago
fixed console command find
10 Years Ago
Footstep effects
10 Years Ago
Build the linux dedicated server in headless non debug
10 Years Ago
Fixed building block scaling etc Fixed not bwing able to shoot building blocks
10 Years Ago
Server perf.. adding rigidbodies to everything that's runtime.. even if it doesn't move
10 Years Ago
Stop Fire_Secondary when in menu
10 Years Ago
Updated clothes to use new skin shader
10 Years Ago
Fixed building parts not showing in context menu
10 Years Ago
Synced with admin site, phrases
10 Years Ago
Use the tick in lerp time. This is all fucked but it's better than nothing right now.
10 Years Ago
Flinch animations (implemented but not really)
10 Years Ago
Added skin shader (keeping old mats for comparisons)
10 Years Ago
Implemented Blunt and Slash impact effects ImpactParticles scene lets you choose bullet, blunt, slash Moved DamageTypes to its own file Melee/ProjectileAttack now specify damage type