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7,315 Commits over 2,345 Days - 0.13cph!

8 Years Ago
Updating bundles
8 Years Ago
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8 Years Ago
Fixed player model standing up after crouch throwing Fixed player model sometimes sitting on the floor when changing hold types while in a transition
8 Years Ago
b4
8 Years Ago
Merge from main
8 Years Ago
Player anim fixes
8 Years Ago
Touching campfire prefab
8 Years Ago
Navmesh timing info
8 Years Ago
Ai perf tweaks
8 Years Ago
Fixed broken materials
8 Years Ago
Debugging client crash
8 Years Ago
8 Years Ago
Tick perf
8 Years Ago
Fixed NREs
8 Years Ago
Player anim tweaks
8 Years Ago
Fixed wounded/sleep anims
8 Years Ago
Run preprocess on "map entities" Fixed no player corpse
8 Years Ago
Merged from main
8 Years Ago
Fixed AnimatedBuildingBlock.PutAnimatorToSleep errors
8 Years Ago
Plugin rebuild
8 Years Ago
Merged from main
8 Years Ago
Implemented Network.Read.Seek
8 Years Ago
Fixed gesture warning
8 Years Ago
scene 2 prefab
8 Years Ago
server error fix
8 Years Ago
Merge Fixes
8 Years Ago
Merged from main
8 Years Ago
8 Years Ago
Fixed missing scripts in some prefabs
8 Years Ago
Merged updated player animation rig
8 Years Ago
8 Years Ago
sleeping/wounded, cleanup,
8 Years Ago
bota, grenade, bandage, bow, construction, pistol
8 Years Ago
spear, torch, melee, rifle
8 Years Ago
Fixed aiming signal insanity
8 Years Ago
Default holdtypes
8 Years Ago
Upper/Lower Defaults
8 Years Ago
8 Years Ago
8 Years Ago
8 Years Ago
reduced shader variants (build times)
8 Years Ago
Removed old AI system
8 Years Ago
8 Years Ago
Merge fix
8 Years Ago
Merged from main
8 Years Ago