3,547 Commits over 1,522 Days - 0.10cph!
Uncompiled files is fine, just skip them
Hide upload button if org is "local"
Merge addon upload, new addon download system
Remove construct.vmap etc
Added Asset.GetReferences( bool deep )
Add Sandbox.Utility.Crc64
Crc fixes
Asset.GetCompiledFile, Asset.GetSourcFile
Add Right click events
Add ListView<T>, hide DataList<T> - make shit easymode
ListView, can get selection list, right click context menus
Change Model GetOptimalViewInfo to use the render bounds instead of hull
Updated some model thumbs
Thumbs with transparency, get rid of the grid
Only fully generate thumb on asset selection
Move tools base addon to addons/tools/
Fix tools paths
Added Asset.OpenInEditor()
Added AssetSystem.FindByPath( x )
valuechanged signal
Filter in icon picker
Different editors for map and gamemodes
Select last selected addon
Map addon template
Stop menu sliding animating open
Add map addon as an option
Don't generate csproj for map addons
Extra asset import ignores
Fixed assets not available until restart when enabling addon
Update engine.fgd
Regulate thumbnail cache location
Some nice editor attributes
Window dialog mode
Polish ComboBox when changing editable
Add LineEdit.AddOptionToFront, AddOptionToEnd
Add FolderProperty
Basic game addon creation
Add game.minimal template
Addon selection in asset browser now saves/restores on addon change
Add Widget.AcceptDrops
Add widget drag/drop events
Add DragData.HasFileOrFolder, DragData.FileOrFolder
Allow dropping folder/.addon file onto addon manager to add
Switch to new addon when added
Start editor window disabled until loading has finished (fixes crash with launching tools too early)
Fallback to local addon if not found on backend
Fixed fgd's not writing to addons outside of /addons/
If we're reading a text file and it's 0 length, set buffer to an empty string instead of leaving it null
Should fix https://sentry.io/share/issue/93c85098febf49b998112d254516202e/
Initial pass on simplifying mod resolve logic in asset system
Map compiler add special search path when compiling, to be able to resolve shit
I don't like how we use the TEMP folder for compiling maps, lets do all that in the .source2 folder instead
VPK compiling path resolution fixes
Add GetTemporaryFolder(), use that where appropriate instead of repeating logic everywhere
Put _vrad3 in the .source2 folder too
Remove debug
Cleaned now unneeded param from SplitFullPath
Merge branch 'asset-path-lookups'
Auto upgrade the schema instead of trying to get the user to do it
Show the addon manager tab by default
Re-add "Open Visual Studio" option
Squashed commit of the following:
commit 1ac5cfe0050b8a315707060c2c709d5b43038652
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Fri Jan 14 17:12:16 2022 +0000
Fix console object conversion
commit b0c1b7c6a2396dee81605998f354677832034086
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Fri Jan 14 16:52:48 2022 +0000
Addon Editor rebuild when addon config is probably a new object
commit 0f655119d63b832c8ff46d35f7fc064270b899ab
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Fri Jan 14 16:51:19 2022 +0000
Make tooltips suck less
commit 05abf31d3c48b9cb83d1bf955a1c913fc8f51edb
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Fri Jan 14 16:32:02 2022 +0000
PropertySheet handles grouping, browsable( false ), description and ordering
commit da521fbf00c3930728696654779f6087932960ea
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Fri Jan 14 16:30:33 2022 +0000
DisplayInfo has Order and Browsable properties
commit 1ad526454dde7defa72182aa9f1321698c8af6bb
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Fri Jan 14 16:30:15 2022 +0000
AddonConfig annotations
commit 38238325f4f1504463f7ec8f1b819e9f909ff2df
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Fri Jan 14 16:29:57 2022 +0000
Fix ScrollArea canvas background not transparent
commit d8942d036d99cc56fe4a854bc2862ece8ab82acd
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Fri Jan 14 13:42:27 2022 +0000
Addons use CodePath, HasCode from config
commit a573e565ba4509f2d99ae4b401a000ccdf7b1547
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Fri Jan 14 13:32:23 2022 +0000
Opening console stack only needs single click
commit 119c1f40f9fc947faa34415ea88960b2c3615d18
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Fri Jan 14 13:17:11 2022 +0000
Queue to dispose Qt's smart pointer objects in the main thread
commit 1f87b4d0fc9ca888edbd573d941550411858b76a
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Fri Jan 14 11:52:14 2022 +0000
Added initial help page to addon switcher
commit 4f6a327406a6a0de6226d4ea48366381b3759195
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Fri Jan 14 11:51:39 2022 +0000
Added Widget.LocalRect, ScreenRect, Width, Height
commit f9bae2312248b35ee2d058aba753144c44568d28
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Fri Jan 14 11:51:15 2022 +0000
Remove Tools menu
commit c2a4e4bd0fbefc81b49322ba0ba7b4b560cb2456
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Fri Jan 14 11:51:04 2022 +0000
Fixed NRE in DisplayInfo
commit 32cea1e6e9d43fe30f5796121a9fd525396f771f
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Fri Jan 14 11:50:55 2022 +0000
Added Rect.Contract methods to match .Expand
commit 5988cd2416a93962f338c7a0562703e672c6f84e
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Fri Jan 14 11:27:53 2022 +0000
Update local games list when local addons change
commit dd60b0703afc157ecf33b6fa78ff0d919e57c08d
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Fri Jan 14 10:49:51 2022 +0000
Indicate that addon has an old schema and upgrade is available
commit 1f50324917a43b41769c4558d2215517f33ed108
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Fri Jan 14 10:49:29 2022 +0000
Fix load addon gamemodes not loading
commit 87075b3be317820870af1353d181057fd1669115
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Fri Jan 14 10:34:34 2022 +0000
Addon right click > open folder
commit 41c9e4a21259f3d1e92b4c5eab7e9d2033d74875
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Fri Jan 14 10:34:19 2022 +0000
.addon file upgrading, saving
commit bc80d6e1c15c1b22a37a0bbe8a69f7c4e595681a
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Thu Jan 13 16:42:43 2022 +0000
Delete addons.json
commit 5f0f8cfe1c3d47f2786e56037e614b12c30c1e53
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Thu Jan 13 16:42:29 2022 +0000
Asset browser mod filter obeys active status
commit fa5c489a77f0da06fbc1183106f29fb25996960e
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Thu Jan 13 15:38:56 2022 +0000
Update .gitignore
commit 93904514ef63346eb77086ab8a1b09e800839edf
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Thu Jan 13 15:38:01 2022 +0000
Asset absolute paths
commit 17c88625624443e82944cf93f238a531c8e6727f
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Thu Jan 13 08:47:09 2022 +0000
Save tool settings and autosave in .source2 folder
commit cbc89525e9c78545469d5ad8285401f707093a3e
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Thu Jan 13 08:45:22 2022 +0000
Don't dump a tools_asset_info.bin into each addon
commit 41f48939c806f9a2a98a747c4b21056405892c71
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Thu Jan 13 08:26:23 2022 +0000
Add Asset.AbsolutePath
commit c50903737a6ab255b750b992eb598a83fe93e772
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Wed Jan 12 16:49:25 2022 +0000
GetAllModsCount can return only active mod count
commit 72696eb82b6966078f6873bd6c95d45621c86187
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Wed Jan 12 14:38:16 2022 +0000
Asset system will add new assets from added folders
commit bed53c129dca18ff3121a44c7ffb869ba43534a4
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Wed Jan 12 14:24:21 2022 +0000
Rebuild asset browser controls when mod count changes
commit f87197f84226726c65ffa1acfbbc91aea3889074
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Wed Jan 12 14:24:08 2022 +0000
Trim some P4 shit
commit 066c0df420a4741f356058422f52561bb7d57c0e
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Wed Jan 12 14:23:42 2022 +0000
Trim all this vwatch shit
commit ae2160e849b66a292e3c741238ca799a9d22f3f3
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Wed Jan 12 13:12:32 2022 +0000
Asset System enable/disable mods when adding/removing
commit a709c1abb79a494b5c130efa6f1c706da37c4d98
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Wed Jan 12 11:25:31 2022 +0000
Remove mod_* searchpaths when adding addon paths
commit d1f192e69743b6d0c75cd5974d6e990615e861c9
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Wed Jan 12 11:24:53 2022 +0000
filesystem.RemoveSearchPaths accepts a wildcard pattern
commit 23a1d060e983bd4579932b5fe227432f774e322a
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Wed Jan 12 11:19:20 2022 +0000
Can change active status
commit ec4fe6a209a1cfd0241af955ea43dac973e53e22
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Wed Jan 12 10:59:47 2022 +0000
Addon remove option works
commit 79964f7482cfc4a4a46231682a185a16faadeee4
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Wed Jan 12 10:00:04 2022 +0000
Native reads new .addon format, can add addons without restarting
commit 384e2b8abed7ae745fbaa3995961ebaf7d473661
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Wed Jan 12 08:40:20 2022 +0000
Actually add new addons
commit 8b3225023d0a4dd179391d818a023c95a6c8686a
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Tue Jan 11 17:42:19 2022 +0000
FileDialog binds
commit e01ea71545188708dc9f1d13eb21cbe6fbcb7cf2
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Tue Jan 11 16:45:50 2022 +0000
Addon list
commit 491c15a2e1985b073bcb3efca0a81d5410053482
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Tue Jan 11 16:45:21 2022 +0000
Force scrollarea background to transparent
commit a4aba1956b978112b20bfd9e57cb4b700b687379
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Tue Jan 11 16:44:59 2022 +0000
Added Rect corner accessors
commit d4961c369ec650c317d396da3d4df8cc47b43112
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Tue Jan 11 14:14:47 2022 +0000
Rename AddonConf to LocalAddon
commit 835996b9a5e07f1b972c3f05caaced748a40b291
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Tue Jan 11 10:32:30 2022 +0000
Server addon loading
commit 11558aad10f3de90e6cf38d56280622f742d9b47
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Tue Jan 11 07:23:32 2022 +0000
Add a repeat counter on console message repeat
commit 8f965068d34f99637a4926360edbb3ef22cda552
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Tue Jan 11 06:15:44 2022 +0000
Clean up logging
commit b8f67e1cb381f0cf7e3173467a7c107cbbf6ef0b
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Mon Jan 10 19:31:47 2022 +0000
Addon Config, Solution Folders
commit 3a823c359129b70c1b99b0e62e637631d5cf5e7e
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Mon Jan 10 16:42:41 2022 +0000
Start organising for addon manager
commit dbe4d944ba70837d30a2d7a91247485ac49040f1
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Mon Jan 10 16:41:59 2022 +0000
Asset List filtering
commit b35663a019ac44cf3f956582a7312d2f92eccf12
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Mon Jan 10 16:41:43 2022 +0000
Clickable objects in console
commit 5c9addbab015c4feae9659d0a6b70c5fdd66e875
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Mon Jan 10 16:39:45 2022 +0000
TextEdit.GetAnchorAt
commit ac7b0731b26d007ffcc1df4e5ab8596487a7a059
Author: Garry Newman <garrynewman@users.noreply.github.com>
Date: Mon Jan 10 16:39:07 2022 +0000
DataModel tooltip, statustip, selection
MaterialIcon lookup fix
ListView control
Icon Attribute, MaterialIcon enum
Organize Qt defs
Bind pixmap
Create IAsset.def
Create IAssetPreviewSystem.def
Create IAssetSystem.def
Add Paint.Draw( rect, pixmap )
Add Utility.GetAssetThumb( path )
ModelProperty draws thumbnail
Refactoring
Expose the ModelEntity's Model as a property
Moved Model, Material, Texture into Engine.dll
Remove unused RouteDamageToNative
ModelProperty placeholder
If in full screen tools mode and open the console, disable full screen
Added console command "tcmd", which can be used to run events in tools realm
Added tool event commands editor.fulltoggle, editor.fulloff, editor.fullon
Bind f3 "tcmd editor.fulltoggle"
Add Input.GetBindingForButton( string buttonName )
Pressing F keys in editor will run those binds in game, even if the game doesn't have direct focus
Update entity list when entity parent changes
Select server entity, if available
Split classes into files
Allow getting DisplayInfo to type to not inherit
Inspector navbar
Add Option.Enabled
Inspector back/forward with history
Added Paint.AntiAliasing
Add Widget.ToolTip, Widget.StatusTip
FloatEditor can have an icon instead
Add Angles Editor
Add Paint.SetBrush( image )
Color editor
Fix warnings
Fix titlebar dragging
Float, Vector2, Vector3 editors
Strings are editable in inspector
MaterialIcons latest
Fix MouseEvent buttons being wrong on mouserelease event
Add Widget OnMouseClick event
Add StringEditor
ObjectPicker
Fix game not visible in in-game console
We don't need the left column in the in game console now
MainLoop timings (didn't hook it up to anything yet)
DisplayInfo handles passing nulls
EntityRegistry runs tool events when entity added/removed
DataModel LayoutChanged
Added TreeView.UniformRowHeights
Initialize ModelIndex to -1 properly
Add managed QRectF to make interop things simpler
Add Assert.False
Paint.DrawText returns size rect
Implement our own ItemDelegate in c#
Painter SetFont, MeasureText
Add Painter.DrawMaterialIcon
Cleaned out unused tree shit
Add TextFlag for painting text (replaces/swallows Alignment)
PaneList restored
EntityList restored
Allow DataValueNode to be implemented using events
Entity list cleanup
Tree sorting and filtering tests
Option toggle callback
Entity list filtering, sort by age
Toolbar AddWidget, SetIconSize
Filter entities by string
Call entity.changed in tools context when dormant status changes
Added Rect Expand( x, y )
Don't call Dormant change callbacks if it didn't change
Don't create dockWidget if we have one
Label can use DataBind
Move Inspector code to addon
Inspector tweaks
Remove placeholder tabs in editor
qt update
Show inspector and entity list by default, maximize editor window by default
Draw panel hovered in panel tree
Made Paint a global static
Added EngineOverlay and "paintoverlay" event
Added Widget.NoSystemBackground, Widget.IsFramelessWindow
PanelList highlights selected panel on engine view
qt update (with pdb this time)
qt latest
Add managed widget classname for stylesheets
Length.ToString
Treeview/node selection callbacks
TreeView.ShowHeader property
Add Utility.Inspect( object )
Open panel in inspector when selected in panel list
Panel tree mimicking old one
Move TreeNode to its own file
Mechanism to wait until tool addons are done compiling
Allow tools to get Root Panel list
Better exception when Sandbox.Reflection call fails
DockWidget gets widget events
OnVisibilityChanged events
Fix window not redrawing background properly
Added [Dock] attribute - allows creating new dock panels
Add PanelList dock
TreeView.Clear
Expose ReflectionNode
Fix disabled menu options looking exactly the same as non disabled
Frameless window can be resized by hovering an edge
Fix white box to the top left of the window when maximized multi-monitor
Close/Maximize/Restore/Minimize buttons are full titlebar height like native win10
Can use tab to switch autocomplete/history items
Resize game frame on layout