userGarry Newmancancel
branchsbox/mastercancel

3,129 Commits over 1,338 Days - 0.10cph!

3 Years Ago
PanelEvent and Event properly find private members
3 Years Ago
Box shadow ignores own overflow: hidden
3 Years Ago
Increase NetWrite buffer
3 Years Ago
Fix stylesheet hotload notice not showing errors when there are errors
3 Years Ago
Only write launchSettings.json if it doesn't exist
3 Years Ago
Properly stomp predicted values if wrong
3 Years Ago
Clean away some junk Physics system doesn't treat all translucent models as nocollide
3 Years Ago
Support for text-transform
3 Years Ago
font-style support Implement letter-spacing
3 Years Ago
Added Global.IsClosing ( true on game shutdown ) Run the Task queue when shutting down, to give them a chance to shut down, end them by force Merge branch 'master' of sbox
3 Years Ago
Fix NetworkComponent properties don't work right with constructors
3 Years Ago
Remove flawed StingExtension.GetSha256
3 Years Ago
if animgraph owner entity is purely clientside then act like we're a server animgraph (actually work)
3 Years Ago
Fix project gen putting launchSettings.json in the wrong place
3 Years Ago
Fix text texture background always having 1 opacity
3 Years Ago
Support text-decoration Merge branch 'master' of sbox
3 Years Ago
Delete ProjectGen
3 Years Ago
Add Sandbox.SolutionGenerator Generate solution on startup Merge branch 'master' of sbox
3 Years Ago
Add IFileSystem.GetSearchPath (allows us to iterate search paths in engine) AssetSystem adds mods using the _mod_* search paths instead instead of scanning addons/* Add BaseFileSystem.WriteJson Load additional addon paths from config/addon_paths.json Added addon_add, addon_clear commands
3 Years Ago
NetworkClient gets server address Add Lobby.JoinGame Call game.lobby.join, game.lobby.leave when joining/leaving game server lobby Merge branch 'master' of sbox
3 Years Ago
Fix nested immediate child scss not working Basic :nth-child support Merge branch 'master' of sbox
3 Years Ago
Fix bad merge
3 Years Ago
Revert 72215790bf2dcddfe697e98e9588a0721679b527
3 Years Ago
Callback for lobby invite Style.SetBackgroundImage texture version Merge branch 'master' of sbox
3 Years Ago
Increase baseline stringtable size, throw a proper error on overflow
3 Years Ago
Panel.AddEvent is obsolete, use AddEventListener instead
3 Years Ago
Notify when lobby data changes
3 Years Ago
Warning fixes
3 Years Ago
Delete sbox_all.bat Delete sbox_game.bat Delete Rebuild-Game.bat Create Developer-BuildAll.bat Delete Build-Tools.bat Delete Build-Game.bat
3 Years Ago
Join and Leave were the wrong way around
3 Years Ago
Update game
3 Years Ago
Added Lobby.Kick (even though steam lobbies have no way to kick members 🥴)
3 Years Ago
Party was just wrapping Lobby, so lets wrap it proper
3 Years Ago
Update Sandbox-Engine.sln Party Progress Merge branch 'master' of sbox
3 Years Ago
Create README.md
3 Years Ago
Update game
3 Years Ago
Update game Merge branch 'master' of sbox Pass "-game" argument to resourcecompiler when building map
3 Years Ago
Don't allow addons to access Sandbox.Hotload Add Sandbox-Tools.sln
3 Years Ago
Don't replace /game/ with /content/ in our path, that's asking for trouble
3 Years Ago
Update sandbox.client.win64.vdf
3 Years Ago
Update ci.yml
3 Years Ago
Create game
3 Years Ago
remove game folder move gametest to game update game submodule to latest Delete stuff that is replaced at compile time Build workflow Update game Create .gitignore Update 4.Build-Retail-Native.bat Update game merge game submodule changes
3 Years Ago
Determine net folder from EXECUTABLE_PATH Defining game folder using -game works
3 Years Ago
Converting menu to use template Support multiple [Library] attributes Add Library.GetAttributes<T> ( to get all attributes of type ) Add LibraryAttribute.Create<T>() PanelEvent changes Navigator playing UI Test nagivationable Nav href, highlight Template loading more error resistant Settings page shell PanelEvent system revamp Fixed MouseBack, MouseForward UI events not doing shit Navigator supports history back/forward Add Panel.OnHotloaded Call Panel.InitializeEvents on hotload, remove previously added events Update current link when switching tabs Stack based back/forward Navigator Variables GameScreen, GameCreate uses navigator Don't die if deleting panels creates errors Add local addons as packages Background Stuff Splitting GameLists Add a bunch of UI sounds Make playing sounds work in the menu Set Prediction.FirstTime to true on themenu Add Panel.PlaySound Add custom css properties 'sound-in' and 'sound-out' (play a sound when rule matches or stops matching) Navigator back/forward sounds Button hover/press sounds Group play buttons Don't navigate to the current URL Added [UseTemplate] attribute Switch stuff to use [UseTemplate] instead of SetTemplate( .. ) Fix stylesheets with more than 10 @imports triggering infinite loop detection Menu home screen work Refactored GameInfo out, using package instead Show previously created games on home screen Stylesheets adhere to css specificity rules PreviouslyCreatedGame on home Fix hotloading using older panel in PanelEvents QuickPlay works Can click exception warning to hide it Mouse back/forward buttons can't click things Don't show error's stack trace on devnotice Party placeholder IconPanel has the iconpanel class always applied Allow creating buttons with null text Create Party.cs Local.SteamId works in the menu Callbacks for lobby invites ClosePopups event Added special css property pixel-snap - 1 snaps to pixels, 0 allows subpixel Text doesn't have to be point filtered now Fix text wrapping being a pixel off now we're snapping Game Screen tweaks Fix not being able to play some local gamemodes Game slide under header Menu Changes: sbox-issues/discussions/374
3 Years Ago
Revert "Make Vector2, Vector3, and Vector4 readonly structs" This reverts commit cf4a236a805c3590e8015b1f479d83457a0c03a8.
3 Years Ago
Submodule init and update
3 Years Ago
Update ci.yml
3 Years Ago
submodule test
3 Years Ago
Add sfm to the tools to rebuild after everything else