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5,151 Commits over 1,583 Days - 0.14cph!

2 Years Ago
Move NodeEditor to Tools.NodeEditor Move Sandbox.InternalTests to Sandbox.Internal.Tests Move everything in the tools addon under the tools namespace Get rid of Tools.ApplicationTimingsWidget namespace
2 Years Ago
Undone the `Sandbox.Internal.Documentation` stuff - this wasn't the best way
2 Years Ago
Entity._components shouldn't be accessible Fix warning Strip SetBlurState
2 Years Ago
Document PhysicsWorld slightly
2 Years Ago
Length Documentation ConsoleSystem documentation Documenting CurrentView, Local, Screen Document ThreadSafe Document Host Document GameServices Physics Documentation (kind of)
2 Years Ago
Obsolete Vector3.OneX, OneY, OneZ
2 Years Ago
Make Rect3D internal Testing Documentation Categories
2 Years Ago
Delete ColorXYZ, color-interpolation
2 Years Ago
Don't save a file to C:\\temp\\aaaa.zip during compile
2 Years Ago
Auto document (#440)
2 Years Ago
Build addons as part of ci/pull Upload zip on ci
2 Years Ago
Fix CI complaining about Steam
2 Years Ago
Fix addons writing .vs folder in a random place Zip up documentation assemblies Run sbox-dev.exe -test on pull/ci
2 Years Ago
2 Years Ago
Capture and report c# stackoverflowexception's (we can't recover from them right now, but at least we can know that they're happening)
2 Years Ago
Add fish.cat_harvest unit test Fix infinite loop in AccessControl
2 Years Ago
Forgot the token
2 Years Ago
Sentry commit tracking
2 Years Ago
Skip over mounting addon path if it doesn't exist
2 Years Ago
Revert "Lets try this" This reverts commit 7531b00e15e30c5603af2cac268a4f3372870507. Revert "Don't post sentry releases manually" This reverts commit 7f6d1720c79c553baa942fcb00306070bfd222c5. Revert "Use Sentry's own release action for more detail" This reverts commit b109e9dfb0a3ae41ad72cee0801bebc4aa6eca43.
2 Years Ago
Lets try this
2 Years Ago
Remove GetContext etc from isteamaudio Use Sentry's own release action for more detail Don't post sentry releases manually
2 Years Ago
SA log printing SA: Destroy the scene if we couldn't load map geometry Use pointers, manual scene delete function, breadcrumbs
2 Years Ago
Make PerformanceStats.All a ConcurrentDictionary
2 Years Ago
Delete some unused stuff
2 Years Ago
Use crashpad for fatal errors
2 Years Ago
Fix editor fullscreen positioning Launcher position cleanuip
2 Years Ago
Add nullcheck in CProceduralWorkingSet_MapReferences::UpdateAssetList
2 Years Ago
switch sentry backend to crashpad Set error tag stating whether tools, server or game Add error tag to determine whether running under proton Lets record what gamemode and map we're crashing in, to see if there's any kind of patterns Lets set the explicit path to crashpad_handler.exe instead of just hoping
2 Years Ago
Reinstall crash handler after startup
2 Years Ago
Capture GPU information before it crashes
2 Years Ago
Attempt to fix all fatal errors grouping into one error
2 Years Ago
Lets try crashpad
2 Years Ago
Close the session, hopefully that'll mark the session as crashed
2 Years Ago
Crash reporting stats fix
2 Years Ago
Complain about Steam not running instead of crashing
2 Years Ago
Sorry I left a test crash in holmzy was in my office mithering me
2 Years Ago
fuck sentry_handle_exception, lets do it ourselves
2 Years Ago
Either we fixed all crashes or our crash reporting stopped working.. fact check that
2 Years Ago
Abandon frameless window ambitions, use a normal window but force dark mode on it
2 Years Ago
Fix Widget.ConstrainToScreen()
2 Years Ago
Assetbrowser improvements
2 Years Ago
Widget debug overlay can be enabled with alt and pause/break Fixed historylist trimming too many items when navigating from a previous position
2 Years Ago
Keep asset type filter control in sync with history
2 Years Ago
BaseItemWidget - only call ItemActivated if double clicking with the LEFT mouse button Fix NRE Right clicking an item selects it without events
2 Years Ago
Move hacky line edit syntax highlighting to its own class https://files.facepunch.com/garry/ce4f0f77-d312-4275-8584-1cea5e56b24d.png Add Widget.ContentMargins
2 Years Ago
TagEdit becomes TagPicker Added ability to get the cursor & selection info on LineEdit Horrible syntax highlighting code, will fix
2 Years Ago
Tweaks
2 Years Ago
Show asset counts on folders in asset browser list Hide folders starting with . Add TextEdit.Html Folder context menu Can set Widget.Layout directly, added Layout.Row(), Layout.Grid() etc Add AssetType.All Hack so Widget.IsPressed doesn't get stuck Clean up GridLayout usage Can Draw Pixmap with alpha Asset type filter improvements https://files.facepunch.com/garry/93252055-2617-4be4-9786-35aa2043397e.mp4
2 Years Ago
Show folders in assetlist if we're in folder mode