userGarry Newmancancel

19,230 Commits over 3,898 Days - 0.21cph!

3 Years Ago
Avatar saving
3 Years Ago
Added AnimSceneObject.SetBodyGroup
3 Years Ago
Added Clothing.CanBeWornWith, uses slots Clothing BodyGroup hiding
3 Years Ago
Fixed FgdWriter errors
3 Years Ago
Asset fgd's can be automatically generated Add BitFlags Attribute Editor Keep bitflag menu open after changing a value Merge branch 'master' of sbox
3 Years Ago
Autogenerate clothing.asset Merge branch 'master' of sbox-game Clothing bitflags Update existing clothing with slots
3 Years Ago
qwidget bind test
3 Years Ago
Compile fix
3 Years Ago
Adding Sandbox.Tools
3 Years Ago
Clothing Stuff
3 Years Ago
Add AnimSceneObject,SetMaterialGroup Merge branch 'master' of sbox
3 Years Ago
Fix startup assert Don't change SceneObject's m_nID when parenting - this prevents a crash due to hanging pointer in m_objectList
3 Years Ago
Clear so hair renders
3 Years Ago
Clothing swapping wip
3 Years Ago
SceneObject delete uses DeleteSceneObjectAtFrameEnd
3 Years Ago
Fix warning in label Avatar Editor - model viewer Merge branch 'master' of sbox-game
3 Years Ago
UI.Scene becomes UI.ScenePanel Don't let exceptions in Panel.DrawContent take down the whole UI Add SceneObject.Rotation, SceneObject.Position Add INode.GetAttribute<T>() ScenePanel.Position/Angles becomes ScenePanel.CameraPosition/Rotation Fix point light falloff being fucked Light SceneObjects use SceneObject transform instead of own Ang/Pos AnimSceneObject.Update takes a delta instead of absolute time
3 Years Ago
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3 Years Ago
Service API
3 Years Ago
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3 Years Ago
Fixed ConVar.ClientData returning string
3 Years Ago
Rename GetUserString to GetClientData
3 Years Ago
Rename GetUserStrring to GetClientData
3 Years Ago
Add a couple more decimal places to Color json encoding
3 Years Ago
Fixed scss variables with variables
3 Years Ago
WorldPanel.SceneObject is accessible
3 Years Ago
Codegen - warn if we want a class to be partial Move decal class to addons Fixed WorldEntity not being able to be sent in rpc When precaching, make available via Resources too Merge branch 'master' of sbox Merge branch 'master' of sbox
3 Years Ago
Moving Decals class here
3 Years Ago
Tweaked how Global.TickRate is read and reported by the engine (and tested it all this time)
3 Years Ago
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Don't allow prediction if entity is using physics movement
3 Years Ago
Added entity.Tags.List (returns list of tags)
3 Years Ago
Global.TimeScale and Global.TickRate are editable
3 Years Ago
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3 Years Ago
Create stale.yml
3 Years Ago
Fix spritemodel crash Add Trace.Ray that accepts a Ray Don't send VR controllers as tracked objects Merge branch 'master' of sbox
3 Years Ago
Moved label to addon Add Rect.AddPoint Added Rect.IsInside( Vector2 pos ) Added Panel.PanelPositionToScreenPosition Added IEnumerable<Panel> Panel.FindInRect( Rect box, bool fullyInside ) Added Panel ondragselect event Added internal label Selectable Added panel.IsInside( Rect rect, bool fullyInside ) Added Panel.AllowChildSelection Merge branch 'master' of sbox
3 Years Ago
Create Label.cs Add Label.Selectable TextEntry uses new OnDragSelect for text selection Allow copy from console
3 Years Ago
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3 Years Ago
Interaction tests
3 Years Ago
Delete PanelInput rename Input in BuildInput to inputBuilder so people are less likely to use the global Input Don't show cursors if panel requesting is a world panel Remove debug in RunEvent Panel.RayToLocalPosition WorldInput.Update - need to think this over though Merge branch 'master' of sbox
3 Years Ago
WorldPanel implements RayToLocalPosition Merge branch 'master' of sbox-game
3 Years Ago
Delete CitizenAnimationHelper.cs
3 Years Ago
Entity panels