userGarry Newmancancel

19,230 Commits over 3,898 Days - 0.21cph!

3 Years Ago
Probable fix for knuckles joystick press not working
3 Years Ago
Don't try to precache null resource names Fixed VR Joystick reporting wrong
3 Years Ago
Added Texture.MipCount Texture gets desc from GetTextureDesc instead of GetOnDiskTextureDesc Allow texture store and lookup (really all resources should be doing this) Made some stuff in rect readonly Render.SetRenderTarget takes an optional miplevel Render.SetCombo takes an int instead of a byte (qol) Attempt to bind everything we need to make CGaussianBloomBlurRenderer in c#
3 Years Ago
Move client frame callback to after camera set up Merge branch 'master' of sbox
3 Years Ago
Created IManagedRenderPipeline, inject into render pipeline using SetPtrValue Make Dof performance acceptable Make Rand statics thread safe Add Render.DrawScreenQuad Tweak RenderBlock Managed post process (disabled for now) Merge branch 'master' of sbox
3 Years Ago
IMaterial -> IMaterial2 CModel -> IModel CRenderMesh -> IMesh CTextureBase -> ITexture
3 Years Ago
Add VR.DashboardIsOpen Add VR.ControllersAreDrawing Add VR.IsLeftHandDominant Add VR,.GetLeftControllerModel(), VR.GetRightControllerModel() (internal for now) Add VR.Overlay (experimental)
3 Years Ago
Initial commit
3 Years Ago
Update bindings
3 Years Ago
ButtonA, ButtonB, JoystickPress Merge branch 'master' of sbox
3 Years Ago
Fixed right hand being left hand Merge branch 'master' of sbox
3 Years Ago
Fuck these dead zones Merge branch 'master' of sbox-game
3 Years Ago
Joystick fix Merge branch 'master' of sbox-game
3 Years Ago
Added VrHand.Hoystick Merge branch 'master' of sbox
3 Years Ago
Add joystick to binds
3 Years Ago
Add knuckles bindings
3 Years Ago
hands animgraph
3 Years Ago
Hand models needed by modeldoc
3 Years Ago
Added Input.VR.RightHand.Trigger, Input.VR.RightHand.Grip
3 Years Ago
Added AnimEntity.SetAnimRotation, AnimEntity.SetAnimTransform
3 Years Ago
Revert "Fix scissoring on world panels" This reverts commit 5ca662a2c3b0e34dc60a1dd3fd0d28715d7a23c0. Revert "Disable software scissoring on world panels for now" This reverts commit 17c1b771a1c4d76d3286317b2d7bbc1c9b915533.
3 Years Ago
Create Developer-Clean-BuildAll.bat Bone position override tests Merge branch 'master' of sbox Revert "Fix shadow list not being updated if we only update the number of shadows" This reverts commit f17d096ce13cb419391b40f6b70927f692aef956. Revert "Add rebuild time limit when we change only the text shadow too" This reverts commit 3cd759544e3d54ffdef34ffa7a47e1cd0831965b. Revert "Remove debug text" This reverts commit 239338aad08de0888f7bdba44721b03f4139b070. Revert "Cache text bitmap for text shadows, don't rebuild all text if we are only updating shadows" This reverts commit 7b336418e0cda0109d73dcc8e4094570e26f0f99.
3 Years Ago
Compile fix
3 Years Ago
Add Angles.ToRotation() Fixed multiple [Event]'s causing errors Pass UserCmd to managed as pointer Include tracked_controller_manager in sbox_client Remove obsolete PhysicsBody.Pos, Rot Add PhysicsBody.Transform Fix Entity.Transform not setting scale Added Input.VR Merge branch 'master' of sbox
3 Years Ago
Fixed dedicated server crash on startup
3 Years Ago
actions.json VR anchor default is at the pawn's location Merge branch 'master' of sbox-game
3 Years Ago
Fixed key binds not working in VR mode
3 Years Ago
Make ViewDesc internal Add VR.Scale, VR.Anchor Add VR.Active Rename VR.Active to VR.Enabled Fixed window view being fucky Fix crashes when running in non VR
3 Years Ago
Update steam_api64.dll Merge branch 'master' of sbox-game
3 Years Ago
Update steamworks sdk to latest Steamworks fixes Tweak default send rates
3 Years Ago
SendRateMin, SendRateMax documentation was wrong, lets try the other extreme
3 Years Ago
Reliable network buffer supports split packets Don't change k_ESteamNetworkingConfig_SendRateMin, k_ESteamNetworkingConfig_SendRateMax Increase SendBufferSize, Make sure SendRateMin, SendRateMax are unlimited Increase network stringtable max data size Update version.h Merge branch 'master' of sbox
3 Years Ago
Create .editorconfig
3 Years Ago
Bullet seeds Style cleanup Create .editorconfig Start with all weapons for now Ignores
3 Years Ago
Add Rand.SetSeed Rpc Prediction History
3 Years Ago
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3 Years Ago
Clothing asset type Merge branch 'master' of sbox-game
3 Years Ago
Menu assets load after game is compiled Fixed assets with choice/enums not deserializing well
3 Years Ago
Fixed cursor switching tanking framerate
3 Years Ago
Add Rect.ToVector4() Add LayerStack to PanelRenderer Scissoring sets ScissorRect instead of using screen space scissoring
3 Years Ago
WTF
3 Years Ago
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3 Years Ago
initial commit
3 Years Ago
Fixed not being able to click stack trace entries to jump to code if addon is not in addon folder
3 Years Ago
Add IList.RemoveAll Delete NetList.cs Create WorldPanel.cs
3 Years Ago
IListExt.RemoveAll is in base now
3 Years Ago
Fixed Render.Color not thread safe PanelSceneObject constructor takes a RootPanel RootPanel refactoring for world panels Added Transform.WithPosition/Rotation/Scale
3 Years Ago
Allow instanced drawing in the default vertex format Remove Transform.Pos, Transform.Rot (they've been obsolete for a while) Make panel rendering thread safe Add RootPanel.RenderedManually CustomSceneObject rendering is instanced (breaking change, drawing is now in object space) Update renderingmanager.def Fix FullConnect "handle this address" crash Render.Layer is a property Add PanelSceneObject (wip)
3 Years Ago
ui shader refactor Merge branch 'master' of sbox-game
3 Years Ago
ship citizen.vmdl