19,254 Commits over 3,898 Days - 0.21cph!
Add queue message on feedback
Latest data
Name doesn't have to contain a space
Use name from game if it's set
Beta signup name doesn't need a space
If coming from game, set time as MoreThanAnHour
Feedback form
use unique users for unique player counts
Deleted TransferData.cs
Swapping out GameSessionCount
Update manifest every hour
Fixed getting server list from the wrong place
Nicer initialization
Server address + Server name for integration
Merged Facepunch.Unity changes
Updated Facepunch.Unity (which uses Facepunch.System now)
Use Facepunch.System from plugins folder
Allow bucket override
Use Facepunch.System instead of implementing our own StringExtensions
Facepunch System Latest
Jenkinsfile
Solution fixes
Config becomes Integration
Unity integration
Moved Auth to be part of integration
Don't kill auth if if exists
Transfered servers to use new system
Serverlist fix
Latest data
Use new server stuff
Sales aggregaation per product
Proper sales stats from productid bucket
-UsersFraction
Aggregation cleanup
Added GetResultsAsync
Actual user numbers (not estimated)
-UsersFraction
Game bucket
Use real UniqueUsers
Latest Data
Agg avg memory, avg gc, unique users
We don't need uniques per year