userGarry Newmancancel

18,277 Commits over 3,684 Days - 0.21cph!

2 Months Ago
Binds create mixer - can play sounds! strip vmixtool Remove unused args Add some more c# compatible funcs to CAudioMixBuffer Add AudioBuffers, MixBuffer Audio processor basics Route SoundHandle through managed system, use speaker volumes etc Play sounds from the point of view of the scene camera if we're not playing the game, and this window is focused Strip as much as I dare right now Add steam audio Update steam audio binaries Add steam audio binds Add BinauralEffect processor Steam audio scene system Apply direct Create phonon.pdb Reflection works! 😅 Latest Clean up Fix menu sounds not playing Refactoring, making internal Fix warning Fix tests strip unused Remove unused
2 Months Ago
Let sbox-dev.exe -test pass through
2 Months Ago
Fix footer links Make review styles less terrible Change revoke time to 5 months
2 Months Ago
Don't load global projects from addon.json anymore
2 Months Ago
Untangle EditorScene.GameStarted Update a bunch of assets from kv to json Convert assets kv to json when loading editor Download all cloud packages for the project on startup
2 Months Ago
Delete cloud assets that we can't trace back to a package
2 Months Ago
Revert "Revert "Use standalone launcher by default"" This reverts commit 91e0f7e330c9dd514c2d682974c73c8fbef33f80. Remove old project list etc Fix file associations Make default scene camera position less confusing Remove ShowStartScreen editor preference, as it no longer applies Tweak editor startup for single project mode Move SuppressBuildNotifications to the right position
2 Months Ago
Revert "Use standalone launcher by default" This reverts commit aec53d0ab776ea8f0423a68322c24ed3caf8a6d6.
2 Months Ago
Use standalone launcher by default
2 Months Ago
Create Development Contest Terms & Conditions.txt
2 Months Ago
More links on launcher
2 Months Ago
Add project from folder create new project
2 Months Ago
Move SegmentedControl over Add EditorUtility.DisplayDialog which asks a bool Pin/Remove works
2 Months Ago
Warnings as errors
2 Months Ago
QtAppSystem styles, filesystem ToolFramwork2 startup, use managed qt init Launcher has project list basics Paint.Draw from url is dpi aware
2 Months Ago
Init qt fonts properly Init qt dirs properly
2 Months Ago
ContextTools not used anymore Delete Command.Collection, simplify concommand internals. Change how cookies work, filenames (your cookies will be cleared) Update default editor layout Delete empty cookie files instead of writing them Fix convar values being wrong
2 Months Ago
Fade in explanation
2 Months Ago
Fix game test
2 Months Ago
Fix unit tests
2 Months Ago
Api fixes
2 Months Ago
Tweak how launching works, don't put tools and game in their own contexts anymore Add QtAppSystem Update QApp.def
2 Months Ago
Test to ensure schema can be serialized
2 Months Ago
Re-organise launcher projects
2 Months Ago
Child classes / to . More method info Can parse the documentation to plain text
2 Months Ago
Api listing fixes
2 Months Ago
Adding documentation for the api page
2 Months Ago
strip unused Remove unused
2 Months Ago
Fix tests
2 Months Ago
Binds create mixer - can play sounds! strip vmixtool Remove unused args Add some more c# compatible funcs to CAudioMixBuffer Add AudioBuffers, MixBuffer Audio processor basics Route SoundHandle through managed system, use speaker volumes etc Play sounds from the point of view of the scene camera if we're not playing the game, and this window is focused Strip as much as I dare right now Add steam audio Update steam audio binaries Add steam audio binds Add BinauralEffect processor Steam audio scene system Apply direct Create phonon.pdb Reflection works! 😅 Latest Clean up Fix menu sounds not playing Refactoring, making internal Fix warning
2 Months Ago
Refactoring, making internal Fix warning
2 Months Ago
Clean up Fix menu sounds not playing
2 Months Ago
We can add extra information to api listings Add contest table
2 Months Ago
Add ApiDocService
2 Months Ago
Switch in new header and footer Fix api listing speed Iterate the api pages
2 Months Ago
Create phonon.pdb Reflection works! 😅 Latest
2 Months Ago
Steam audio scene system Apply direct
2 Months Ago
Add steam audio Update steam audio binaries Add steam audio binds Add BinauralEffect processor
2 Months Ago
Play sounds from the point of view of the scene camera if we're not playing the game, and this window is focused Strip as much as I dare right now
2 Months Ago
Route SoundHandle through managed system, use speaker volumes etc
2 Months Ago
Audio processor basics
2 Months Ago
Remove unused args Add some more c# compatible funcs to CAudioMixBuffer Add AudioBuffers, MixBuffer
2 Months Ago
strip vmixtool
2 Months Ago
create mixer - can play sounds!
2 Months Ago
Binds
2 Months Ago
Re-use the shader compile error window, so we can keep it open while iterating. We need a better way to do this tbh. Add global usings to minimal project Make minimal scene less reflective
2 Months Ago
Create README.md
2 Months Ago
Initial commit
2 Months Ago
Made DynamicSceneObject not use CMeshBuilder2 (really was no need) Add LineStrip , LineStripWithAdjacency Allow RENDER_PRIM_LINE_STRIP_WITH_ADJACENCY
2 Months Ago
Expose style functions Canvas class - internal for now