userGarry Newmancancel

19,538 Commits over 3,990 Days - 0.20cph!

2 Months Ago
Add ModalToggle PageLayout can have a header Add ContestCategory New contest layout Add Hide Until Updated to package admin Documentation service clears its cache every 5 mins Move document sync button to AdminSection Simple filtering on documentation page
2 Months Ago
Put human in avatar scene Fix human female zombie face
2 Months Ago
Update playercontroller wish velocity values
2 Months Ago
Update animation
2 Months Ago
Latest playercontroller Update player animator with better skidding
2 Months Ago
[interop] Don't create handle stuff in static functions Don't init VR if we're a console app Don't print vulkan device info if we're a console app Remove unused Unused
2 Months Ago
Remove unused args Run FinalizeCompile on feature too Unused Remove debug output
2 Months Ago
Fixed tired, pissed off logic
2 Months Ago
Move Worker_AddCompiledShader to CVfx Build feature data Call VfxSortProgramVariableArray
2 Months Ago
Call WriteProgramToBuffer from c# Fix old compile routine crashing ByteStream WriteArray optional count Fix shader compile
2 Months Ago
Move VCS writing code to CVfx
2 Months Ago
Remove dead code Pass VfxCompiledShaderInfo_t straight into CVfxByteCodeManager
2 Months Ago
Remove confusing, unused arguments
2 Months Ago
Clean up Move g_pResourceCompilerSystem to engine, bind CUtlBuffer Add CResourceCompilerSystem::GenerateResourceBytes Add resilient retry to shader cache save Start shader writing
2 Months Ago
Avoid loading the same includes from disk over and over again Fix shader cache concurrency Use shader compile context
2 Months Ago
Bind IVfx Bind IVfx Remove unused Shader compile, support passing in pre-loaded, pre-masked code
3 Months Ago
Expose CVfxProgramData
3 Months Ago
ToolAppSystem [interop] Don't create handle stuff in static functions Don't init VR if we're a console app Don't print vulkan device info if we're a console app Let us do new Shader() List shaders, work out programs, find out of date
3 Months Ago
Shaders
3 Months Ago
Fix compile warning
3 Months Ago
Remove unsued Update test packages Update cecil Update skia to 3.1
3 Months Ago
Fix ssr reflections
3 Months Ago
Remove vfc.exe - unused prove me wrong - I want to minimize the entry points for shader compiling Remove unused mathlib class
3 Months Ago
water shader experiments
3 Months Ago
in Material.Lerp, normalize after lerping normals Include ReflectionTextureColor in all the layers @samzanemesis might wanna check this is the right thing to do build shaders
3 Months Ago
add shader_lighting test scene shader SSR test scene
3 Months Ago
GTAO is in engine now Update ssao.scene
3 Months Ago
Shader rebuild
3 Months Ago
Editor buttons desaturate when disabled/readonly
3 Months Ago
Switch SSAO to use GTAO
3 Months Ago
Fix up GroundTruthAmbientOcclusion
3 Months Ago
Style fixes, cache buster
3 Months Ago
Fix code stretching mobile view We don't need to limit the width of the toc
3 Months Ago
TableOfContents component Load styles in the main layout again
3 Months Ago
New RPC api + code upgrader foundation
3 Months Ago
Rebuild shaders
3 Months Ago
Add RpcAttribute, RpcMode Remove codegen from AuthorityAttribute Instanced rpcs Expose transmission Rename NetTransmission to NetFlags, hide RpcMode Update NetFlags descriptions and names Obsolete NetPermission, BroadcastAttribute, AuthorityAttribute Rename Unbuffered to SendImmediate Add upgraders
3 Months Ago
Automatic upgrades
3 Months Ago
Add upgraders
3 Months Ago
Convert NetPermission flags too
3 Months Ago
Explicitly pull in updated System.Formats.Asn1
3 Months Ago
Clean tests Documentation
3 Months Ago
Add Authority upgrader
3 Months Ago
Include Sandbox.CodeUpgrader.dll as an Analyzer Refactor upgraders with nicer syntax
3 Months Ago
Published packages don't include dlls
3 Months Ago
Update PlayerController animator params PlayerController copy clothes better PlayerController increase skin slightly, prevents sliding down slopes PlayerController creates collision on a child GameObject, so it can have different tags set etc PlayerController - delete existing BoxCollider, CapsuleCollider if they exist PlayerController - don't recreate Colliders GameObject if we have a child named that already PlayerController: Fix ducking slightly when standing on small shit
3 Months Ago
Upgrader basics
3 Months Ago
GameObject serializing survives when a child is somehow added during serialization
3 Months Ago
Revert "Use IClimbingMode interface in PlayerController" This reverts commit 5fc097414bfb1ef7da5e2f75b35c11c358641200.
3 Months Ago
Add RpcAttribute, RpcMode Remove codegen from AuthorityAttribute Instanced rpcs Expose transmission Rename NetTransmission to NetFlags, hide RpcMode Update NetFlags descriptions and names Obsolete NetPermission, BroadcastAttribute, AuthorityAttribute Rename Unbuffered to SendImmediate