userGarry Newmancancel

19,211 Commits over 3,898 Days - 0.21cph!

1 Year Ago
modellib depends on raytrace Add RayTracingEnvironment to every RenderMesh Store RayTraceInstances on each model
1 Year Ago
Reconfigure to allow Model.Trace( ray ) always
1 Year Ago
Fix Gizmo.Text getting culled way too early Add GameTask.WaitAny, WaitAll Fix hotload EndNoGCRegion error when using a lot of memory Whitelist Task.Status
1 Year Ago
Add GameTask.WaitAny, WaitAll Fix hotload EndNoGCRegion error when using a lot of memory
1 Year Ago
Fix Gizmo.Text getting culled way too early
1 Year Ago
Basic octree Whitelist Task.Status Octree Fixes
1 Year Ago
AuthenticateUserTicket identity param Fix error when markdown string is null Fix NRE on revision page Don't try to send cookies if they're read only Fix versions page errors Fix NRE in Dev Preview
1 Year Ago
Remove unused network code Remove unused clientmessages Send all RPCs unreliably - which is actually not unreliable at all but just affects the receive order Strip out EntityEvent stuff that does nothing
1 Year Ago
Fix Gizmo.Instance.Debug defaulting to true
1 Year Ago
Add selection info to context
1 Year Ago
Fix .sln not being created in -test mode (causing build to fail)
1 Year Ago
Cleanup
1 Year Ago
Store managed gizmo hover state in MapView Show finger cursor if hovered over a managed gizmo Don't perform default mouse actions (selection etc) if hovered https://files.facepunch.com/garry/30296ea6-8cd5-4d60-9f7b-e3c4f8c39a00.mp4
1 Year Ago
Add helpers
1 Year Ago
Create MapEntitySerializedObject MapEntity maintains a SerializedObject Add EditorContext
1 Year Ago
SerializedObject base implementations (#1006)
1 Year Ago
Don't expose TypeLibrary.GetSerializedObject yet Rename to ReflectionSerializedObject Restore to previous PropertySheet until we're ready
1 Year Ago
Feed into PropertySheet
1 Year Ago
Progress
1 Year Ago
Update steamworks sdk
1 Year Ago
Rough start
1 Year Ago
Fix Asset.Package not being immediately available
1 Year Ago
Validate cloud assets on first access Fix AssetList calling OnPackageSelected instead of OnPackageHighlight Preview in inspector when selecting cloud assets
1 Year Ago
Don't automatically update account information when adding favourite Don't update collection list on favourite changed if not a collection change
1 Year Ago
Add Package.Interaction
1 Year Ago
Unit test fix Add Interaction to package/get/ Add interaction to package/find/
1 Year Ago
Clear api cache when favouriting Show favourited collections on asset list
1 Year Ago
Add authing to package/get and package/find
1 Year Ago
Right clicking a cloud asset shows a popup, allowing favouriting, rating etc Move the shadow with the popup 😓
1 Year Ago
Add Package.Type.Collection Asset Browser - cloud assets support filtering by more types Show your organizations in the asset browser
1 Year Ago
On login only return orgs that we've accepted membership to
1 Year Ago
Fix ref: queries not showing editor references fix sort:referenced
1 Year Ago
When sort:live - hide packages that aren't being used right now Rebuild the search index faster
1 Year Ago
package/find will find non public packages the user has access to package/find supports is:owner package/bind supports org:orgname
1 Year Ago
Move create collection to api function PackageFindAsync allows more than 500 results Can filter Find by in:collectionident
1 Year Ago
Add a link to the new collection page
1 Year Ago
Add collection package type Move package pages to nested layout Adding + Removing to/from collections Use api for adding/removing from collections Don't show meta info on packagecards on package home page Update collection package when something added or removed
1 Year Ago
Add sort:referenced
1 Year Ago
Store ReferencedByCount on PackageIndex
1 Year Ago
Link to search from home Show a list of packages that reference the package on the package's homepage Don't double render
1 Year Ago
Return QueryString in Find + List
1 Year Ago
Support find "sort:favourite" Add Favorites to list api
1 Year Ago
Gizmos available in game orgs/sboxgame/discussions/3203
1 Year Ago
Add Event.Server.Gizmos
1 Year Ago
Entity.Client - I think this is our desired outcome - with less complication
1 Year Ago
Suppress buttons properly when interacting with gizmos https://files.facepunch.com/garry/886588d5-f454-498b-a8eb-c3a076fc5815.mp4
1 Year Ago
Keep gizmo cursor position legit when game doesn't have mouse focus Add Editor.Utility.InspectorObject (usable in game addons) Enable gizmo pressing in game https://files.facepunch.com/garry/2ee9c2e5-4c48-4b2a-94df-343661c7ed7f.mp4
1 Year Ago
Better scopes Hover input https://files.facepunch.com/garry/6b662b66-8ab9-4bc2-84df-372b398e2f35.mp4
1 Year Ago
Separate Gizmo instances for server tick, client tick
1 Year Ago
Remove unused Disposed protect World.DeletePendingObjects SceneCamera.Worlds automatically removes deleted worlds Gizmo.Instance can be disposed