userGarry Newmancancel

19,213 Commits over 3,898 Days - 0.21cph!

1 Year Ago
Fix NRE in sidebar if no usage stats yet
1 Year Ago
Update to use new package rate api Use new favourites api
1 Year Ago
Move PackageRate api + unittests New favourites api Favourite/Rating buttons are clickable
1 Year Ago
Support for compiling/publishing Library projects
1 Year Ago
Add support for Library packages
1 Year Ago
Api simplification Initialize steam sooner in editor mode
1 Year Ago
Remove Manifest from PackageRevision
1 Year Ago
Use ManifestUrl instead of Manifest
1 Year Ago
Fix file upload sometimes shitting itself Nicer manifest json url Include manifest url in package revsion
1 Year Ago
Start replacing Manifest with ManifestUrl
1 Year Ago
Support faster api auth mode
1 Year Ago
Add gamesession auth mode
1 Year Ago
Add GameSession Create new session on login
1 Year Ago
Better sql telemetry
1 Year Ago
DevPreview uses Bag instead of Scratch Table Delete unused
1 Year Ago
Fix AP startup Move some stuff to use bags instead of tables
1 Year Ago
Use Microsoft.Azure.Functions.Worker.ApplicationInsights (!)
1 Year Ago
Cleanup
1 Year Ago
Update package usage every 10 minutes Update application insights Update packages Hard configure AI Better instrumentation
1 Year Ago
Fix NRE when a package has no version
1 Year Ago
Add references and editor references to searchable index Can search for packages that reference other packages using ref:packagename
1 Year Ago
Add Package.EditorReferences
1 Year Ago
Store PackageReferences Return PackageReferences in api Show package references on revision page
1 Year Ago
Show compile errors when publishing and there are compile errors (!) When we have multiple gamemanager classes, prioritize the one from the current game package When publishing don't include package.base if we're referencing another game When an API deserialization fails, provide some context in the error message Allow projects to reference any package type Keep more log files NeedsLocalBasePackage return false if we're not a game or are referencing a game
1 Year Ago
Compilers can reference packages Add Project/AddGameWithPackageBase unit test
1 Year Ago
Razor directive errors report the file + location properly in visual studio instead of showing CSC
1 Year Ago
Fixed access control unable to resolve System.Threading, System.Memory
1 Year Ago
Fix unit tests
1 Year Ago
Fix hardcoded refs path 🤦‍♂️
1 Year Ago
Add TargetFramework attribute to compiles Add ref dlls for compile Compiler uses ref dlls Skip auto-referencing base addon if referencing a gamemode Rebase fixes
1 Year Ago
Remove all that manifest stuff - just use GetPackage with a #version
1 Year Ago
GetHttpRequestData hack isn't needed anymore Add manifest api
1 Year Ago
Lock call to SetNeedsPreLayout in thread to see if this is what's causing amd stuff Re-organize boostrap to init editor addons before showing the window
1 Year Ago
Ignore some other folders in NetworkAssetList
1 Year Ago
Don't include local packages in server required content Fix not removing local packages when disabled
1 Year Ago
If we're holding run down, play run animation - else always walk
1 Year Ago
Add CitizenAnimationHelper.MoveStyle
1 Year Ago
Add System.Diagnostics.UnreachableException to whitelist
1 Year Ago
When client joining server - prioritize remote packages
1 Year Ago
Panel classes are hashes instead of strings - which theoretrically should speed up HasClasses checks - but untested so putting it on a branch
1 Year Ago
Fix not updating layout on screen scale changes
1 Year Ago
Unit test fixes
1 Year Ago
Remove Panel.SetNeedsFinalLayout Remove PanelStyle.sortedRules, no need to reverse AllStyleSheets Build style rules in parallel (prevent ui hitching) HashSet benchmarks
1 Year Ago
Tools always load local packages on active
1 Year Ago
Fix loading addons in tools registering their events + cleanup Hammer package integration
1 Year Ago
Give a warning when hotloading asset but couldn't load json
1 Year Ago
Fix exception when reporting exception in event.run
1 Year Ago
Report and skip when failed to install a local package
1 Year Ago
Wrap initial package loading in a try get and noisily ignore load errors instead of bootstrap init false When loading a tool package, load toolbase too
1 Year Ago
Fix startup error when no ContentPath