6,097 Commits over 3,744 Days - 0.07cph!
fixed splitter output order
added preventbuilding to all electrical components and tidied up colliders
new handle system for connections, removed radial menu
wiretool animations more responsive
baseboat.generate_paths convar (default true)
renamed memory cell 'clear' to 'reset'
added large battery
small generator emits 50 power
wiretool weirdness fix
fixed timerswitch not working on server load
static generator has unlimited power
wiretool nobuildzone fixes
profile samples
battery perf
battery logic fixes
battery charge efficiency reduced to 50%
cable tunnel works with batteries
combiners are root entities
!fixed tonnes of gears from recycling electrical components
vastly increased laser detector range
door manipulator works properly with fast toggle on/off while door is busy
added electrical branch
added root combiner
udpated blocker
a milllion fixes
protocol++
powercounter target customization
counter progress
timer handles
random circuit work
battery charge/discharge works in series
timers can have a custom time set
disabled handles because they are wonky
wire management work
electric handles
cable tunnel
battery update
laser detector update
updated battery model and icon
and/or switches only pass through the greater of either input source
use translated names for objects instead of prefab names
better wire connections
better lookat info
fixed laser detector
added flow blocker
many bugfixes
protocol++
added power counter
added solar panels
added batteries