6,227 Commits over 4,048 Days - 0.06cph!
    
    
    
        
        
            
            
            
                
                always mount cargo ship above rowboat height so you aren't knocked off
cargo ship spawns as a world event by default
cargo ship propeller is deadly
protocol++
                
                
                
                
             
         
        
            
            
            
                
                l96 balance
8x scope
l96/scope available at black market
l96/scope available in bradley crates and elite crates
bunch of metas that need committing
                
                
                
                
             
         
        
        
            
            
            
                
                faster ocean pathing (test)
l96 item wip
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                ship loot crates align properly
ship cargo containers no longer cull
ship has smaller map marker, less buggy rotations
                
                
                
                
             
         
        
        
            
            
            
                
                potential fix for all player types animating with a parent
                
                
                
                
             
         
        
            
            
            
                
                another NRE fix for missing UI element
                
                
                
                
             
         
        
            
            
            
                
                fixed invisible/unparented rhib storage on cargoship
fixed cargo ship NRE
                
                
                
                
             
         
        
            
            
            
                
                cargo ship map marker
cargo ship movement improved
cargo ship ladder mounting improved
cargo ship NRE on exit fixed
                
                
                
                
             
         
        
            
            
            
                
                Compile error fix, might be wrong
                
                
                
                
             
         
        
        
            
            
            
                
                Mousewheel item selection
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed missing references on server for Footstep stuff
                
                
                
                
             
         
        
            
            
            
                
                New storage crate in code - Can be locked
Player ensures to stop looting upon death or disconnection
                
                
                
                
             
         
        
            
            
            
                
                updated manifest & phrases
                
                
                
                
             
         
        
            
            
            
                
                First pass legacy map port, terrain + splats + road
                
                
                
                
             
         
        
            
            
            
                
                Fix for occupied loot bug
                
                
                
                
             
         
        
        
            
            
            
                
                code adjustment - load/save server only
                
                
                
                
             
         
        
            
            
            
                
                Locks automatically lock after first key is created
CodeLock automatically locks after first code entered
                
                
                
                
             
         
        
            
            
            
                
                Merge from main
CodeLock now saves whitelist to disk
                
                
                
                
             
         
        
            
            
            
                
                CodeLock now saves whitelist to disk
some b14 bullshit
                
                
                
                
             
         
        
        
            
            
            
                
                merge from main
testing trees, rocks, bushes on legacy
                
                
                
                
             
         
        
            
            
            
                
                Added large wood storage model
                
                
                
                
             
         
        
            
            
            
                
                Adjusted small storage scale and color
                
                
                
                
             
         
        
            
            
            
                
                Added large storage box - 24 slots
Adjusted small storage box inventory size from 12 to 8
                
                
                
                
             
         
        
            
            
            
                
                Deploy guide prediction changes
                
                
                
                
             
         
        
            
            
            
                
                you can now right-click and smash skulls into bone fragments
sleeping bag has a smaller placement radius
                
                
                
                
             
         
        
            
            
            
                
                spears have had their attack nerfed
stone spear cost has been increased
bandages now cost 3 cloth
                
                
                
                
             
         
        
            
            
            
                
                Adjusted box placement guides
You now receive more than 1 bullet per craft session
                
                
                
                
             
         
        
            
            
            
                
                Protocol++
missing wood box prefabs 
                
                
                
                
             
         
        
            
            
            
                
                Increased base footstep volume
                
                
                
                
             
         
        
            
            
            
                
                Fixed terrain footstep sounds when inside
Added footstep layermask
footsteps are louder in general but quieter when crouching
                
                
                
                
             
         
        
            
            
            
                
                Added sound to furnace
Lowered campfire hurt damage
Fixed bug with lantern on material
box damage (basic)
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed melee sometimes not registering, doh
                
                
                
                
             
         
        
            
            
            
                
                Fixed radius gametrace not hitting "hitboxes" (melee is better)
increased health of storage boxes
                
                
                
                
             
         
        
            
            
            
                
                Fixed bugged out material for large storage
                
                
                
                
             
         
        
        
            
            
            
                
                Merged in
Made campfires less deadly
Added audio to furnace
Destroying a crate makes it spew its contents
Fixed melee not registering under some conditions
Fixed gametrace not using spherecast on "hitboxes"
Fixed lantern material
increased storage box health
                
                
                
                
             
         
        
            
            
            
                
                Arrows have a sound, slight trail, and are much faster now
                
                
                
                
             
         
        
        
            
            
            
                
                Player corpses won't disappear while you are busy looting them
If you harvest a player corpse until it disappears, a small percentage of items will spew (wip)
Moved lootable corpse over to use RPC's instead of itemcommands