6,097 Commits over 3,744 Days - 0.07cph!
water junkpiles
LOS checks now include vehicle_movement
missing icons
weird angle temp fix (maybe)
buoyancy / water fixes for caves (eeek)
ch47 event spawning
boats no longer spawn directly in water (server perf)
boats use half as many buoyancy points (server perf)
slightly less boats spawning
server/client ifdefs
cargo heli event
protocol++
CH47 patrol ai
ch47 gunner scientist
m249 AI stats
ch47 ai
fix for AI not respecting mount type weapon restrictions
smoother altitude changes
baseplayer nre fix
ch47 altitude management and steering overhaul
properly update player rotation when mounted (fix for c4/rockets exploding on vehicles fired from)
player model mounted fixes
fixed left hand IK sometimes getting stuck
grass displacement on rowboats
garage door will not completely cull at range
vehicle_flipy vehicle_sensitivity convars
ch47 movement now framerate independent
boat physics optimization
improved rowboat pushing
protocol++
player corpses interact with water
quartered rowboat population
boats spawn near beaches and lakes
boats despawn if left outside for an hour (make a boathouse!)
protocol++
boats now require fuel
boat 'righting' slightly more reliable
boat engine can be turned on/off
moved boat audio code into separate file for alexR
phrases/manifest
no buoyancy speed boost when unpowered
use dismount position closest to seat for vehicles
maintain old view angles when dismounting
bullets now hit water
protocol++
missing skin icons from earlier this week
added PhysicsDriven virtual for physics based timestamps
added storage to rowboat
bugfix for wrong facing players
deleted 'boattest'
fixed boat engine ik
boat sounds have master mixer
skin approval
network optimizations
nre fixes