6,227 Commits over 4,048 Days - 0.06cph!
    
    
    
        
            
            
            
                
                Added missing collision to some prefabs in radtown
fixed barrels being too large
                
                
                
                
             
         
        
            
            
            
                
                wooden spear no longer takes cloth to craft
                
                
                
                
             
         
        
            
            
            
                
                bandage and low grade fuel are default again
                
                
                
                
             
         
        
            
            
            
                
                halved radiation damage
rock has wider attack cone
                
                
                
                
             
         
        
            
            
            
                
                Modified melee ranges to be shorter (and spear to be slightly longer)
Increased melee cone for spears again, decreased melee cone for rocks
fixed key lock status not showing
key lock is default blueprint
                
                
                
                
             
         
        
        
            
            
            
                
                adjusted some preventBuilding radiuses
updated sleepingbag model
                
                
                
                
             
         
        
            
            
            
                
                Furnace more expensive, torch default item, removed leftover common blueprints from loot tables
                
                
                
                
             
         
        
            
            
            
                
                GenericSpawn system for radtowns
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed bug with DropToGroundLookAt 
Added LootContainer
Refactored code for radial spawners
                
                
                
                
             
         
        
        
            
            
            
                
                updated radtowns to use new loot system
                
                
                
                
             
         
        
        
            
            
            
                
                bugfix for disabling save on genericspawned items
                
                
                
                
             
         
        
            
            
            
                
                Rebalanced drop tables
hazmat suit now makes you take more damage from attacks
                
                
                
                
             
         
        
        
        
            
            
            
                
                Merge into Main! Completely new lootspawn system that spawns barrels and stuff and rebalanced lootspawn entirely
                
                
                
                
             
         
        
        
        
            
            
            
                
                adjusted drop rates of barrels/crates to be less generous
radtowns will no longer be chock full of stuff upon server load
                
                
                
                
             
         
        
            
            
            
                
                test change with tool cupboards, they no longer block building ( but are required for demolish, rotate etc)
                
                
                
                
             
         
        
            
            
            
                
                sadly reverted change to tool cupboards, they now block building again ( until we're ready for this change )
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
                updated radiation to work somewhat properly
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                radiation changes back in
                
                
                
                
             
         
        
        
        
        
        
        
        
        
            
            
            
                
                base item condition stuff
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
                changes for server to know when broken
                
                
                
                
             
         
        
        
        
            
            
            
                
                added condition vars to a bunch of items