3,175 Commits over 4,321 Days - 0.03cph!
Fix for player corpse not being harvestable
balance for animal corpse contents
fixed weird spear animations
fixed some missing references (causing invisible viewmodels)
dryfire no longer interrupts attack animation last played
option for weapons not to aim while cycling (shotgun/bolt)
better timing for reloads on a few weapons
better sound for revolver
env.time will change the time on the server
harvesting corpses should work properly now
revolver attack shake toned down
fixed reload times on smg and ar
balanced a few melee weapon gather rates
lose some extra velocity on ricochet
Merged repair bench into main with placeholder art
changed if( to if ( (sorry garry)
less deflection randomness on ricochets
protocol++
adjusted repair bench recipe
merge into main
eoka behaves like it did in legacy, with a few extras
fixes for cold protection/overheating
eoka recovers from cancelled attack faster
merge into main - a bunch of damage balance and hide balance changes
balanced food calories and health bonuses
gunpowder default blueprint
key lock takes wood only
keys are crafted instantly
can craft keys without unlocking door (if you have access)
nights are colder
ore cooks faster
Added stone pickaxe
First pass balancing building blocks & melee
Fixed ricochets not showing up for other clients!
Added ricochet effect
stone pickaxe behaves more like the stone hatchet (but for ore)
Melee tools have punch feedback when hitting 'wrong' nodes
fixed compile error on server (sorry)
fix for viewpunch NRE (maybe?)
balance of resource gathering, balance of building health
torch is cheaper to produce
fixed bizzare bug where deployables on terrain would be removed if a building block was destroyed
urban pants are a little better
metal hatchet doesn't lose condition as fast
water footsteps stay on the surface of the water now
Arrows are cheaper and you get 2 per crafting session
2 shotgun shells per crafting session
arrows no longer have a 100% retrieve rate
picking up items on the ground when you have a full inventory will no longer delete the item
small nerf to arrow damage
updated water footstep effect
You can remove unlocked locks from doors
each strike with eoka increases chances next strike will make it fire
autosprint after 2 seconds