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3,438 Commits over 4,230 Days - 0.03cph!

7 Years Ago
compile fix
7 Years Ago
merge from sam site
7 Years Ago
hab inflation
7 Years Ago
hab ground effect
7 Years Ago
fixed flashlight flare regression
7 Years Ago
burlap gloves skinning fix
7 Years Ago
updated rowboat model launched rockets now properly inherit velocity and relative origin position
7 Years Ago
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7 Years Ago
removed private files
7 Years Ago
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7 Years Ago
merge into main
8 Years Ago
HAB global broadcast
8 Years Ago
extra flag on HAB
8 Years Ago
hab fix skin approval
8 Years Ago
hab fix maybe
8 Years Ago
wind fix
8 Years Ago
blind compile fix
8 Years Ago
merge into main network++
8 Years Ago
fixed crate map marker weirdness
8 Years Ago
player loot panel slot fix skin approval again
8 Years Ago
skin approval
8 Years Ago
can zoom map out farther
8 Years Ago
range finding markers on 8x scope
8 Years Ago
fixed cargo ship and its rhib saving
8 Years Ago
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8 Years Ago
locker slot fix burlap name fix
8 Years Ago
cargo ship convars for duration, egress duration, enabled use 6 as a scalar divisor when calculating radiation/cold protection (regression fix)
8 Years Ago
radiation alarm distance
8 Years Ago
cargo ship radiation fix
8 Years Ago
tactical gloves available at bandit town
8 Years Ago
merge into main
8 Years Ago
fixed 8x icon
8 Years Ago
missing file
8 Years Ago
always mount cargo ship above rowboat height so you aren't knocked off cargo ship spawns as a world event by default cargo ship propeller is deadly protocol++
8 Years Ago
l96 balance 8x scope l96/scope available at black market l96/scope available in bradley crates and elite crates bunch of metas that need committing
8 Years Ago
merge into main
8 Years Ago
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8 Years Ago
ship loot crates align properly ship cargo containers no longer cull ship has smaller map marker, less buggy rotations
8 Years Ago
reenabled sound