3,310 Commits over 3,714 Days - 0.04cph!
fixed survey charge damaging things through walls
fixed heli console commands
helicopter no longer targets sleeping players
explosive rounds check line of sight
fixed research table success calculation
reduced starting ammo of firearms
autoturret health increased
autoturret bullet protection increased slightly
fixed spear repeat delay
buffed arrow headshot multiplier
slightly reduced bullet damage
shelves have way higher health + proper physics material
bone knife & eoka no longer fill up the uncommon spawn table (now common)
mace, longsword, large cleaver now uncommon instead of rare
salvaged sword common
higher chance for usable weapons/tools in radtowns
drastically reduced ammo found with weapons in radtowns
door health/armor balance
sheet metal door cheaper
stone spear once again takes wooden spear instead of 300 wood to craft
broken items can be researched, albeit at huge risk for destruction
item condition inversely reduces research chance by 50% instead of 100%
actually fixed infinite 556 ammo
firearms found in radtowns/barrels spawn with zero or almost zero condition
groundwatch can specify layers (no more floating turrets)
weapons used as crafting ingredients unload all of their ammo before being used up
fixed AK recoil being almost non existant, back to old levels
campfire, furnace, small stash no longer deployable in water
autoturret no longer stops firing when you crouch super close to it
autoturret lines barrel up to target more accurately
added preventbuilding to autoturret, derp
turret realm remove server contents set to 0
fix for floating snap trap
Can rotate turrets to face a different area (when offline)
canceling a craft breaks any items with condition in the recipie before returning them
fixed beartraps always looking unarmed
merged sentry guide into main
fixed pumpjack disconnect error upon repairing
attempting to repair unrepairable items no longer kicks you from the game
adjusted autoturret collision
fixed exploits where you could stand ontop of an autoturret and prevent it from shooting you
protocol++
updated phrases
updated loot tables
turret has 12 ammo slots & proper loot panel
nerfed heli rockets explosive damage (less damage to buildings, same damage to players)
10% reduction in heli bullet damage
explosives will now destroy turrets
turret can never be placed on terrain
turret can be repaired with hammer
turrets wont target other turrets
can no longer loot turret while online
turret will no longer track targets when shot and offline
increased explosive protection
fixed turret high network usage
fixed turret not destroying when foundation was destroyed under it
turret will not track players that are no longer visible to it
turret will no longer aggro on authed players who attack it
thrown rock no longer kills people in one shot