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6,096 Commits over 3,744 Days - 0.07cph!

9 Years Ago
m249 actually unresearchable and uncraftable
9 Years Ago
manifest et al
9 Years Ago
fixed survey charges working underwater fixed survey charges sometimes not working
9 Years Ago
fixed potential survey charge issues survey charge does not create underwater craters
9 Years Ago
cannot place pumpjacks or quarries under water anymore
9 Years Ago
m249 not user craftable
9 Years Ago
m249 balance + loot
9 Years Ago
m249 implemented
9 Years Ago
fixed most napalm extinguishing right after spawn from helicopter rockets
9 Years Ago
fixed napalm issues
9 Years Ago
autoturrets won't aggro on eachother if shot by errant rounds
9 Years Ago
torch nerfed to oblivion
9 Years Ago
patrol heli no longer has 1 hp
9 Years Ago
fixed survey charge damaging things through walls
9 Years Ago
fixed heli console commands
9 Years Ago
helicopter no longer targets sleeping players explosive rounds check line of sight
9 Years Ago
fixed research table success calculation
9 Years Ago
loot table updates
9 Years Ago
reduced starting ammo of firearms
9 Years Ago
autoturret health increased autoturret bullet protection increased slightly
9 Years Ago
fixed spear repeat delay buffed arrow headshot multiplier
9 Years Ago
slightly reduced bullet damage
9 Years Ago
shelves have way higher health + proper physics material
9 Years Ago
manifest, loot, etc
9 Years Ago
bone knife & eoka no longer fill up the uncommon spawn table (now common) mace, longsword, large cleaver now uncommon instead of rare salvaged sword common higher chance for usable weapons/tools in radtowns drastically reduced ammo found with weapons in radtowns
9 Years Ago
protocol++
9 Years Ago
door health/armor balance sheet metal door cheaper
9 Years Ago
stone spear once again takes wooden spear instead of 300 wood to craft
9 Years Ago
broken items can be researched, albeit at huge risk for destruction
9 Years Ago
item condition inversely reduces research chance by 50% instead of 100%
9 Years Ago
actually fixed infinite 556 ammo
9 Years Ago
firearms found in radtowns/barrels spawn with zero or almost zero condition
9 Years Ago
fixed auto turret NRE's
9 Years Ago
groundwatch can specify layers (no more floating turrets)
9 Years Ago
weapons used as crafting ingredients unload all of their ammo before being used up
9 Years Ago
fixed AK recoil being almost non existant, back to old levels
9 Years Ago
campfire, furnace, small stash no longer deployable in water
9 Years Ago
autoturret no longer stops firing when you crouch super close to it autoturret lines barrel up to target more accurately
9 Years Ago
added preventbuilding to autoturret, derp
9 Years Ago
update loot tables
9 Years Ago
grenades can stack to 2
9 Years Ago
merge into main
9 Years Ago
merge from main
9 Years Ago
grenade throw distances unified grenades are a lot more predictable, less bounce, more friction
9 Years Ago
turret realm remove server contents set to 0
9 Years Ago
fix for floating snap trap
9 Years Ago
Can rotate turrets to face a different area (when offline)
9 Years Ago
canceling a craft breaks any items with condition in the recipie before returning them
9 Years Ago
fixed beartraps always looking unarmed
9 Years Ago
merged sentry guide into main