6,202 Commits over 4,018 Days - 0.06cph!
allow disabling of nametags
fixed corpse gathering issues
harvested player corpses once again spew loot
Using melee will now stop sprint for a short time instead of not allowing you to attack
You can't sprint for a short time after landing
nerfed bow a little bit (still better than it was before)
fixed metal doors being opened slightly upon relog
less doom-like bob
less sprint penalty now lasts 75% of attack speed instead of 100% for melee
fixed resource gathering, gather/damage amounts now specific to each weapon
Merge into main, less viewmodel bob and more balanced gathering/tool damage (totally changed how this works internally)
Fix for player corpse not being harvestable
balance for animal corpse contents
fixed weird spear animations
fixed some missing references (causing invisible viewmodels)
dryfire no longer interrupts attack animation last played
option for weapons not to aim while cycling (shotgun/bolt)
better timing for reloads on a few weapons
better sound for revolver
env.time will change the time on the server
less fov on revolver fire
bugfix for harvesting corpses
harvesting corpses should work properly now
revolver attack shake toned down
fixed reload times on smg and ar
balanced a few melee weapon gather rates
projectiles now scale their damage based on velocity
projectile drag working properly
projectile weapon damage balance
lose some extra velocity on ricochet