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6,202 Commits over 4,018 Days - 0.06cph!

11 Years Ago
easier to hear players
11 Years Ago
rad changes
11 Years Ago
merge from main
11 Years Ago
updated radiation to work somewhat properly
11 Years Ago
merge from main
11 Years Ago
merge from main again
11 Years Ago
merge from main
11 Years Ago
radiation changes back in
11 Years Ago
updated radzone amounts
11 Years Ago
merge from main
11 Years Ago
merge from main
11 Years Ago
merge from main
11 Years Ago
merge from main
11 Years Ago
merge from main
11 Years Ago
merge from main #2
11 Years Ago
base item condition stuff
11 Years Ago
property changes
11 Years Ago
condition2
11 Years Ago
missing stuff
11 Years Ago
merge from main
11 Years Ago
changes for server to know when broken
11 Years Ago
merge from main
11 Years Ago
minor refactor
11 Years Ago
added condition vars to a bunch of items
11 Years Ago
merge into main
11 Years Ago
protocol++
11 Years Ago
Renamed some functions, guns now lose condition when fired
11 Years Ago
added projectile thickness for arrows & pellets unrepairable items that break are now destroyed fixed a few crashes added pump shotgun
11 Years Ago
saveprotocol++ (sorry!)
11 Years Ago
only send condition when full integer changes
11 Years Ago
stacking fix
11 Years Ago
Fixed scrollwheel stopping at broken items or non holdable items (food) pump shotgun fire delay matches pump speed
11 Years Ago
ore armor shotgun pellet drag
11 Years Ago
missing meta
11 Years Ago
added missing recoil to shotguns (whoops) properly implemented projectile drag coefficent
11 Years Ago
added missing recoil to shotguns (whoops) properly implemented projectile drag coefficent
11 Years Ago
minor rebalance of condition melee tools now get damaged faster when hitting the 'wrong type' of resource i.e. axes will break faster hitting ore melee tools now gather resources faster if it's the 'right type' p.s. may have broken game
11 Years Ago
missing file
11 Years Ago
merge into main : minor rebalance of condition melee tools now get damaged faster when hitting the 'wrong type' of resource i.e. axes will break faster hitting ore melee tools now gather resources faster if it's the 'right type' p.s. may have broken game
11 Years Ago
removed log, oops
11 Years Ago
merge into main : minor rebalance of condition melee tools now get damaged faster when hitting the 'wrong type' of resource i.e. axes will break faster hitting ore melee tools now gather resources faster if it's the 'right type' p.s. may have broken game & suck at plastic
11 Years Ago
condition balance
11 Years Ago
merge from main
11 Years Ago
balance changes for building protection
11 Years Ago
pickaxes work better against stone structures axes work better against wood structures animal fat icon updated Eating a tin can gives you an empty can smelting an empty can gives you metal fragments
11 Years Ago
stone spear uses wooden spear as a base
11 Years Ago
Small fix for projectile weapons not doing proper damage
11 Years Ago
increased bow damage
11 Years Ago
player corpses now show their clothing
11 Years Ago
missing #if SERVER