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6,215 Commits over 4,413 Days - 0.06cph!

12 Years Ago
Added stone pickaxe First pass balancing building blocks & melee
12 Years Ago
Fixed ricochets not showing up for other clients! Added ricochet effect stone pickaxe behaves more like the stone hatchet (but for ore)
12 Years Ago
Melee tools have punch feedback when hitting 'wrong' nodes
12 Years Ago
fixed compile error on server (sorry)
12 Years Ago
fix for viewpunch NRE (maybe?)
12 Years Ago
balance of resource gathering, balance of building health
12 Years Ago
torch is cheaper to produce
12 Years Ago
fixed bizzare bug where deployables on terrain would be removed if a building block was destroyed urban pants are a little better metal hatchet doesn't lose condition as fast
12 Years Ago
water footsteps stay on the surface of the water now
12 Years Ago
small bug with footsteps
12 Years Ago
Arrows are cheaper and you get 2 per crafting session 2 shotgun shells per crafting session
12 Years Ago
arrows no longer have a 100% retrieve rate picking up items on the ground when you have a full inventory will no longer delete the item small nerf to arrow damage
12 Years Ago
heat refraction test
12 Years Ago
updated water footstep effect
12 Years Ago
Updated SSAOPro to 1.3.4
12 Years Ago
new icons for meat
12 Years Ago
You can remove unlocked locks from doors
12 Years Ago
protocol++
12 Years Ago
each strike with eoka increases chances next strike will make it fire
12 Years Ago
autosprint after 2 seconds
12 Years Ago
fixed dumb error
12 Years Ago
just incase of NRE
12 Years Ago
updated icons
12 Years Ago
shooting or aiming projectile weapons will stop sprinting (instead of not being allowed to do those actions when sprinting) pressing sprint when autosprinting will disable it
12 Years Ago
consumption balance
12 Years Ago
merge from main
12 Years Ago
merge from main
12 Years Ago
merge from main
12 Years Ago
merge from main
12 Years Ago
consuming plays appropriate sound effects can only eat every 2 seconds + predicted locally max caloric regen restricted to 60 hp + 40hp * comfort
12 Years Ago
fix bug introduced with prediction slightly lowered SSAO effects
12 Years Ago
consuming plays appropriate sound effects can only eat every 2 seconds - prevents food spam mid combat (temp fix) max caloric regen restricted to 60 hp + 40hp * comfort shooting or aiming projectile weapons will stop sprinting (instead of not being allowed to do those actions when sprinting) pressing sprint when autosprinting will disable it Nerfed salvaged hammer - Had old melee values in it with a range of 1.8, also made more expensive balanced stone pickaxe bandages cheaper
12 Years Ago
nerfed pump shotgun (used to do 300 damage per shot, Wowzers)
12 Years Ago
compile error fix
12 Years Ago
Never wound while sleeping bleeding stops when wounded
12 Years Ago
Dead players provide no comfort Sleeping players add half comfort
12 Years Ago
Furnace provides comfort Fixed bug where a tool cupboard placed too close to a wall would prevent other blocks from being placed closeby
12 Years Ago
bleeding *actually* stops when you are wounded now beartrap more likely to wound
12 Years Ago
new tracer effect lowered rate of fire for some weapons
12 Years Ago
added new icons
12 Years Ago
fixed boneknife crafting time
12 Years Ago
updated repair bench model
12 Years Ago
fixed repairbench scale
12 Years Ago
updated lootcrate models
12 Years Ago
enabled gibbing of basecombat objects
12 Years Ago
Updated clothing prefabs to be flesh where necessary (no more smoke effects on impact)
12 Years Ago
renamed 'Assign to friend' to 'Give to friend'
12 Years Ago
fixed uncrouching into ceilings and rocks
12 Years Ago
Fix resource nodes not visually getting smaller based on contents
11 Years Ago
increased bolt rifle zoom while ADS lowered other weapons ADS zoom nerfed assault rifle rate of fire and increased recoil slightly (was a bug anyway)