6,229 Commits over 4,079 Days - 0.06cph!
recoil basics (not working)
removed debug calls
removed thompson conefire
added custom recoil profiles to some weapons
fix for occupied boxes on server crash
Added minor sway when in ADS
fixed melee regression (much easier to hit things again now)
Bullets are slightly more visible
added assault rifle item
increased thompson recoil and lowered damage
updated manifest + phrases
added bear trap guide
merge into main - bear trap and assault rifle changes
less recoil when aiming down the sight
compile error fix for client
Bear trap deals multiple damage types
vagabond jacket is better
AR has a bit more recoil
proper LOD's for bear trap
merge into main - AI should be attracted to traps now
merge into main - AI should be attracted to traps now
fixed out of order usage of RaycastAll in DropToGround
fixed bug where corpses would disappear regardless if it took damage/was being looted
corpses of objects killed by beartrap will hang around a looong time
tweaked AR recoil
made corpses invulnerable to bullet damage
made torch light less pink
fixed codelock not showing status in green/red
small storage is now default blueprint
bear trap is now snap trap
can no longer craft vagabondjacket + assaultrifle by default
updated cupboard icon
fixed codelock not showing status in green/red
small storage is now default blueprint
bear trap is now snap trap
can no longer craft vagabondjacket + assaultrifle by default
updated cupboard icon
Fixed lootable corpse not dropping some of it's contents on death
ADS provides less recoil reduction
crouching now provides recoil reduction
increased volume of trap sound
slightly increased bear trap size