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6,321 Commits over 4,199 Days - 0.06cph!

7 Years Ago
merge from main
7 Years Ago
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7 Years Ago
ship loot crates align properly ship cargo containers no longer cull ship has smaller map marker, less buggy rotations
7 Years Ago
reenabled sound
7 Years Ago
potential fix for all player types animating with a parent
7 Years Ago
another NRE fix for missing UI element
7 Years Ago
fixed invisible/unparented rhib storage on cargoship fixed cargo ship NRE
7 Years Ago
cargo ship map marker cargo ship movement improved cargo ship ladder mounting improved cargo ship NRE on exit fixed
11 Years Ago
Compile error fix, might be wrong
11 Years Ago
Added door knocking
11 Years Ago
Mousewheel item selection
11 Years Ago
Footstep audio scaling
11 Years Ago
Fixed missing references on server for Footstep stuff
11 Years Ago
New storage crate in code - Can be locked Player ensures to stop looting upon death or disconnection
11 Years Ago
updated manifest & phrases
11 Years Ago
First pass legacy map port, terrain + splats + road
11 Years Ago
Fix for occupied loot bug
11 Years Ago
Storage boxes now save
11 Years Ago
code adjustment - load/save server only
11 Years Ago
Locks automatically lock after first key is created CodeLock automatically locks after first code entered
11 Years Ago
Merge from main CodeLock now saves whitelist to disk
11 Years Ago
CodeLock now saves whitelist to disk some b14 bullshit
11 Years Ago
merge from main
11 Years Ago
merge from main testing trees, rocks, bushes on legacy
11 Years Ago
Added large wood storage model
11 Years Ago
Adjusted small storage scale and color
11 Years Ago
Added large storage box - 24 slots Adjusted small storage box inventory size from 12 to 8
11 Years Ago
Deploy guide prediction changes
11 Years Ago
you can now right-click and smash skulls into bone fragments sleeping bag has a smaller placement radius
11 Years Ago
spears have had their attack nerfed stone spear cost has been increased bandages now cost 3 cloth
11 Years Ago
Adjusted box placement guides You now receive more than 1 bullet per craft session
11 Years Ago
Protocol++ missing wood box prefabs
11 Years Ago
Increased base footstep volume
11 Years Ago
Fixed terrain footstep sounds when inside Added footstep layermask footsteps are louder in general but quieter when crouching
11 Years Ago
Added sound to furnace Lowered campfire hurt damage Fixed bug with lantern on material box damage (basic)
11 Years Ago
merge from main
11 Years Ago
Fixed melee sometimes not registering, doh
11 Years Ago
Fixed radius gametrace not hitting "hitboxes" (melee is better) increased health of storage boxes
11 Years Ago
Fixed bugged out material for large storage
11 Years Ago
merge from main
11 Years Ago
Merged in Made campfires less deadly Added audio to furnace Destroying a crate makes it spew its contents Fixed melee not registering under some conditions Fixed gametrace not using spherecast on "hitboxes" Fixed lantern material increased storage box health
11 Years Ago
Arrows have a sound, slight trail, and are much faster now
11 Years Ago
Adjusted melee ranges
11 Years Ago
Player corpses won't disappear while you are busy looting them If you harvest a player corpse until it disappears, a small percentage of items will spew (wip) Moved lootable corpse over to use RPC's instead of itemcommands
11 Years Ago
merge from main
11 Years Ago
merging in : Player corpses won't disappear while you are busy looting them If you harvest a player corpse until it disappears, a small percentage of items will spew (wip) Moved lootable corpse over to use RPC's instead of itemcommands
11 Years Ago
Fixed minor network bug with key locks much easier to tell if a lock is locked/unlocked now
11 Years Ago
Removed debug speedcheats and spectating
11 Years Ago
Fixed some compiler errors retained spectating ability for admins
11 Years Ago
Fixed some names causing collisions updated manifest