137,330 Commits over 4,474 Days - 1.28cph!

10 Years Ago
10 Years Ago
Merge from main
10 Years Ago
Renderinfo exe
10 Years Ago
Deleted Empty folders
10 Years Ago
Hatchet cleanup
10 Years Ago
DecorTransform component
10 Years Ago
Harbor gradient alignment for more reliable placement
10 Years Ago
Scene2Prefab
10 Years Ago
Bunker room layer fixes (RUST-1495)
10 Years Ago
Scene2Prefab
10 Years Ago
Stricter high external wall placement (RUST-1502)
10 Years Ago
Torch perf tweaks
10 Years Ago
hatchet perf tweaks
10 Years Ago
renderinfo fix
10 Years Ago
Fixed tool cupboard notes not visible when close (RUST-1503)
10 Years Ago
Fixed dumb handling of deferredMeshDecal edit-mode update calls; restored functionality
10 Years Ago
Merge from main
10 Years Ago
Truck cabin merge
10 Years Ago
Network++ Save++
10 Years Ago
Manifest
10 Years Ago
Bundles
10 Years Ago
Merge from save140
10 Years Ago
Added LOD's and colliders to the truck cabin
10 Years Ago
Scene2Prefab (updated truck cabin in the harbor prefabs)
10 Years Ago
Screenspace shadows
10 Years Ago
10 Years Ago
Updated RenderInfo
10 Years Ago
Added prevent building volumes to harbors
10 Years Ago
Fixed layer on static doors
10 Years Ago
Death transition
10 Years Ago
Scene2Prefab (updated static industrial doors)
10 Years Ago
Enabled instancing support on all rust/std shaders
10 Years Ago
disabled xmas content protocol++
10 Years Ago
Fixed screen space shadows errors in gl and d3d9; edited to support SM 3.0
10 Years Ago
10 Years Ago
ParticleSystemCull + ParticleSystemLOD properly disable particle systems (perf increase)
10 Years Ago
Enabled instancing on grass shader (just in case) and unity std override shaders
10 Years Ago
added distance culling to bed/pookie/rock
10 Years Ago
added proper rock LODs
10 Years Ago
Cherry picked 18108 from prerelease
10 Years Ago
Fix burlap phys impact voice limiting (RUST-1497) Tighter voice limiting on bullet flybys Fix bear footsteps not playing when a bear is running and turning Sound occlusion can't be disabled via the console Ambience polish
10 Years Ago
Removed screenspace shadows
10 Years Ago
Snow piles on tree bases cull
10 Years Ago
Log warning when entity switches to null network group
10 Years Ago
Don't apply propertypblocks to gibs if they're empty Removed unused building block code (optimization)
10 Years Ago
Fixed ak, lr300 viewmodels casting shadows
10 Years Ago
Added color and detailST as instanced properties (rock instancing)
10 Years Ago
Fixed crane rotation and moved flatbeds
10 Years Ago
Portacabin colider fixes / glass can be now shot through
10 Years Ago
Harbor crane LOD tweaks