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5,680 Commits over 913 Days - 0.26cph!

2 Years Ago
Fixed compile error (my bad)
2 Years Ago
Cluster handlers are now removed on close of marketplace dialog
2 Years Ago
Invalid slots don't push wearable feedback Made background colour change method less ambiguous
2 Years Ago
Fixed vendor clusters not opening in marketplace
2 Years Ago
Ensured clusters can be expanded when marketplace is open (Still some issues)
2 Years Ago
SingleVendor now uses IComparable List sorts accordions to the bottom
2 Years Ago
Removed useless logs
2 Years Ago
Re-enabled pooling
2 Years Ago
Fixed NRE issues with boat vendor
2 Years Ago
Final fixes
2 Years Ago
Fixed commits being missing after merging
2 Years Ago
New merge attempt
2 Years Ago
Checked in main
2 Years Ago
Removed some useless logs
2 Years Ago
Removed cache count Streamlined vendor name setup Prevented spamming from overly reloading icons
2 Years Ago
Removed duplicated poolable component Ensured single vendors clear the same lists as cluster elements before generating
2 Years Ago
Prevented vendor network id keys from being duplicated
2 Years Ago
Added potential fix for NPC vendor shops
2 Years Ago
Added bp support to tooltip text (probably needs an extra icon somewhere)
2 Years Ago
Ensured vendors window is closed on server change Refactored map view reset code into a single method
2 Years Ago
Can anger the heli by attacking it anywhere (provided it already isnt targetting someone and has been waiting a decent amount of time since it was last damaged)
2 Years Ago
Slight chance of a very slight increase or decrease on rocket clip per strafe
2 Years Ago
Heli will drop out of strafe at a random distance threshold rather than a constant one
2 Years Ago
Variable rocket aimcone now placed in a varied range
2 Years Ago
Added a chance that the heli will go to random map positions over cycling monuments
2 Years Ago
Fixed containers being changed on merge
2 Years Ago
Merged main
2 Years Ago
Fixed disableWearable check in client Cleaned and rebuild codegen
2 Years Ago
Fixed client compile error Added convar to disable overlay
2 Years Ago
Added support for showing multiple overlays at once Improved GC Cleaned up code
2 Years Ago
First overlay now works correctly
2 Years Ago
Stuff I forgot to push
2 Years Ago
Fixed bugs with inventory not being referenced correctly
2 Years Ago
Changed icon
2 Years Ago
Now able to unload magazines so long as they have a round in them
2 Years Ago
SAP can now load in external magazines
2 Years Ago
When reloading, guns checked with external mag will look for magazine items
2 Years Ago
Bool to enable use of external mag on a weapon. Cleaned up magazine mod
2 Years Ago
Now takes ammo type from entity
2 Years Ago
Added a way to fully fill pistol magazine from hand
2 Years Ago
Fixed magazine displaying ammo count
2 Years Ago
Basic magazine setup
2 Years Ago
Initial commit. Don't get too excited. You won't like it :)
2 Years Ago
Ensured diving tank is treated as the same as parachute/backpack backpack but still takes up torso back slot
2 Years Ago
Performantly unsets old set icon
2 Years Ago
Fixed some bugs with colour setting
2 Years Ago
Prevented client from attempting serverside equipment moves.
2 Years Ago
Reordered the code to call from icons to player inventory. First working version - still needs polish
2 Years Ago
Wear item check now returns item it replaced Can fetch PlayerInventory class through player Item icon set methods
2 Years Ago
Merge main