userIan Hendersoncancel

6,920 Commits over 1,127 Days - 0.26cph!

2 Years Ago
main -> world_update_2
2 Years Ago
Fixed drinking from rad water sources just providing regular water
2 Years Ago
world_update_2 -> main
2 Years Ago
Nerf waterguns filled with radioactive water. It was over 400 rads per tank before
2 Years Ago
Fixed doubled up vehicle modules. Turns out rad code can work just fine without additional item calls
2 Years Ago
Labs draw some topology under themselves to prevent divesites from spawning on top of them. Divesites avoid monument topology
2 Years Ago
Show toast when trying to mix different liquids so the player has a clue whats going on
2 Years Ago
Don't allow mixing different liquid types on liquid vessels. This has always been allowed?
2 Years Ago
world_update_2 -> main
2 Years Ago
radioactive_water -> world_update_2
2 Years Ago
Radioactive water: - Apply radiation from spinklers in the same way as wetness (more reliable and easily adjustable) - Improved the abilities of TriggerRadiation (LOS Support, Height Check Support and Collider Radius Support) - Balanced sprinkler damage
2 Years Ago
world_update_2 -> main
2 Years Ago
radioactive_water -> world_update_2
2 Years Ago
Backpack contents NRE fix
2 Years Ago
world_update_2 -> main
2 Years Ago
radioactive_water -> world_update_2
2 Years Ago
world_update_2 -> radioactive_water
2 Years Ago
Dont override onItemAddedRemoved delegate
2 Years Ago
Ensure upper bound clamp of the method version of AfterProtection is set to a large enough value so the value doesnt incorrectly clamp to the radiaition amount itself
2 Years Ago
Ensure vendor grabs correct direction for peek
2 Years Ago
Travelling vendor calculates the correct starting distance
2 Years Ago
world_update_2 -> main (print statement was annoying!)
2 Years Ago
Removed spammy debug print statement
2 Years Ago
world_update_2 -> main
2 Years Ago
radioactive_water -> world_update_2
2 Years Ago
Bubble up rads called on server only
2 Years Ago
Ensure patrol helicopter will crash at new Radtown and Mining Outpost
2 Years Ago
world_update_2 -> main
2 Years Ago
radioactive_water -> world_update_2
2 Years Ago
Prevent bubble up from throwing an NRE
2 Years Ago
radioactive_water -> world_update_2
2 Years Ago
Radioactive water is finally supported in backpacks: - Radioactive poll requests 'bubble' up through children to parents - ItemModContainerRads now looks at parent changes as well as item parent changes - Huge amount of debugging and messing around
2 Years Ago
- Ensure containerWear is properly added to calculate inventory radioactivity - Ensure ItemModContainerRads goes through every item in its contents - Added extra profiling to ItemModContainerRads
2 Years Ago
- Added backpack contents to player inventory rad damage - Swapped backpack to use ItemModContainerRads to ensure its radioactivity levels are performantly calculated
2 Years Ago
world_update_2 -> radioactive_water
2 Years Ago
radioactive_water -> world_update_2
2 Years Ago
Water purifier no longer purifies radioactive water
2 Years Ago
Ensure throwing out water forces a rad count on the vessel
2 Years Ago
Allow underwater plants to respond to displacement using Brian's new displacement override. Adjusted displacement planes to see if that has any effect
2 Years Ago
world_update_2 -> radioactive_water
2 Years Ago
Make buoys add a little force to the player when they stand on top
2 Years Ago
radioactive_water -> world_update_2
2 Years Ago
Increased buffer on water body physics check
2 Years Ago
Remove a bunch of the buggy water check logic. Just parse radioactive status of water on drink/fill requests
2 Years Ago
Radtown: Enabled mesh collider on toxic water surface Raised second radioactive water source to extend higher up S2P
2 Years Ago
Some changes on the new radioactive body drinking detection. Closer.
2 Years Ago
Fixed radioactive water poisoning sound trying to access a higher index by accident
2 Years Ago
Added null check in CalculateInventoryRadioactivity to prevent NRE when updating player inventory radioactivity
2 Years Ago
Fixed broken bota bag prefab Ensured it has correct container to support rad water
2 Years Ago
Fixed wood piles being set as ore