userIan Hendersoncancel

6,920 Commits over 1,127 Days - 0.26cph!

2 Years Ago
Setup sell orders properly Add targetting system
2 Years Ago
Added vending machine. Setup custom sell orders. Disabled colliders on client.
2 Years Ago
Added a low pass smoothing filter to steering as well as tweaking existing steer deadzone values. Outside of deadzone now ensures straight wheels
2 Years Ago
Added steering deadzone to avoid over corrections
3 Years Ago
We travelling!
3 Years Ago
Add debug print outs for steering
3 Years Ago
Fixed issues with rigidbodies. Increased target throttle
3 Years Ago
Fixed Harry Potter car
3 Years Ago
Fixed vendor recreating itself
3 Years Ago
Changed cargo time to ensure the last crate can be looted should cargo egress whilst finished docking
3 Years Ago
Add network time fix
3 Years Ago
Fixed is client checks
3 Years Ago
Fix dodgy rigidbody linls
3 Years Ago
Path invalid errors patched
3 Years Ago
Fixed vendor test scene
3 Years Ago
Merge main
3 Years Ago
Fixed off alignment
3 Years Ago
Ensure cargoships docking path for harbor 2 is properly centered
3 Years Ago
Prevent heli from trying to crash at underwater labs
3 Years Ago
Merged helicopter fixes
3 Years Ago
Removed debug stuff
3 Years Ago
Bunch more targetting bugs fixed Had to revert damage checks and 0 hp workaround Modified zone sizes again
3 Years Ago
Fixed exploding heli in mid air without crashing Another attempt to fix this neverending orbit bug :)
3 Years Ago
Ensured starting orbit break inside update won't call the rest of the movement code that iteration
3 Years Ago
Fixed logic problem with heli orbits when there are 0 targets and can break from the orbit
3 Years Ago
Prevent further damage to heli once in death state Ensure death spinout location is located on the floor
3 Years Ago
Ensure some space is allocated for collisions prior to the death spinout
3 Years Ago
Added convar to disable monument crashing
3 Years Ago
Ensured monuments that have default tier don't slip through the cracks
3 Years Ago
Additional check for monument type
3 Years Ago
Heli will ignore tier 0 monuments: ice lakes, swamps, caves, etc.
3 Years Ago
Sorted phrases after main merge
3 Years Ago
S2P again
3 Years Ago
Merge main
3 Years Ago
Removed unneeded print outs
3 Years Ago
Ensured is localised setup for shopkeepers
3 Years Ago
Added fishing village, bandit town and outpost shopkeeper tokens
3 Years Ago
Ramdon lighting files
3 Years Ago
S2P - got all vending machines translations working apart from shopkeepers
3 Years Ago
Vending machine translation token now routed through protobuf
3 Years Ago
Swapped over to using translate phrases Added localized checkbox for vending machines
3 Years Ago
Set phrases for all npc vendors
3 Years Ago
Added backend support to allow localisation to npc vending machines
3 Years Ago
Added a small ramp to legacy shelter, so it's easier to access on bad terrain
3 Years Ago
Additional open root check
3 Years Ago
Modified our version of LeanTween to add some additional NRE checks
3 Years Ago
Merge patrol helicopter improvements. Including monument crashing, and zone fixes.
3 Years Ago
Removed debugging
3 Years Ago
Compile fixes
3 Years Ago
Merged death clipping fix