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5,036 Commits over 792 Days - 0.26cph!

10 Months Ago
Ensured Grade 1-3 is displaye don the nucleus info panel even if it has 0 xp
10 Months Ago
crafting_update -> bees
10 Months Ago
Improved reliability of temperature score on beehive
10 Months Ago
Ensure eat is the primary behaviour
10 Months Ago
Change honeycomb cook time to 2 seconds so it doesnt look like a 10x server when cooking
10 Months Ago
Setup proper protection for beehive so it doesnt break in 4 bullets
10 Months Ago
bees -> bee_grenade2
10 Months Ago
Implemented new Honeycomb Worldmodel
10 Months Ago
honeycomb -> bees
10 Months Ago
bees -> crafting_update
10 Months Ago
compile error
10 Months Ago
bees -> crafting_update
10 Months Ago
bees -> bee_grenade2
10 Months Ago
Created master swarms. These swarms output a small swarm every 1 minute (total up to 3) Bee grenade now uses new swarms
10 Months Ago
optimise_fogoverlay -> crafting_update
10 Months Ago
Added profiling to the fog overlay
10 Months Ago
Optimise UIFogOverlay. Now only looks at nearby active smoke grenades (using a spatial grid). It used to loop through every active smoke grenade on the map.
10 Months Ago
bees -> crafting_update
10 Months Ago
Bees now die in the smoke of a smoke grenade
10 Months Ago
bees -> bee_grenade2
10 Months Ago
Fixed bee grenade viewmodel scale
10 Months Ago
- Setup open/close sounds for deployed hive - Change deployment sound to boxes
10 Months Ago
Force network update when heat source changes
10 Months Ago
Setup standalone impact effect for natural hives. Swapped to dirt sounds as a stand in
10 Months Ago
bees -> crafting_update
10 Months Ago
Setup Beehive item filters
10 Months Ago
Ensure deployed beehive can handle having a full inventory properly
10 Months Ago
bees -> crafting_update
10 Months Ago
Can no longer deploy things on placed hive
10 Months Ago
bees -> crafting_update
10 Months Ago
Increase natural beehive bounds padding
10 Months Ago
- FIxed screwed natural beehive bounds - Fixed swarm AI breaking at weird ranges
10 Months Ago
Rebalanced some hive growth rates
10 Months Ago
- Item changes - Can feed honeycomb to chickens
10 Months Ago
bees -> crafting_update
10 Months Ago
bee_grenade2 -> bees
10 Months Ago
Disabled test gizmo
10 Months Ago
- Allow timed explosives to align their effect with velocity before an explosion - Rotated bee grenade explosions to align with this velocity
10 Months Ago
Restored 1p_spectating_grenade_fix
10 Months Ago
Restored BeeSwarm changes
10 Months Ago
bees -> bee_grenade2 (again)
10 Months Ago
bee_grenade2 -> bees
10 Months Ago
crafting_update -> bees
10 Months Ago
vendor_listing_changes -> crafting_update
10 Months Ago
Show an clones genetics on the vendor UI. Lets people see the genetics before they buy (Also shows the grade of a nucleus)
10 Months Ago
bees -> crafting_update
10 Months Ago
Show nucleus grades on hover
10 Months Ago
Radwater now destroys the nucleus inside beehives
10 Months Ago
Beehives can now be heated with heaters - Split off GrowableHeatSource so it can support any object so long as it has a IHeatSourceListener interface - Clamped overall quality
10 Months Ago
Updated honeycomb description