userIan Hendersoncancel

4,565 Commits over 731 Days - 0.26cph!

10 Months Ago
- Ensure arrow states are kept in admire - Ensure each reload state resets the rotation timer (still needs more work)
10 Months Ago
Don't transition to idle after each fractional reload part
10 Months Ago
Reduce fractional animation time so the transition to the end state is more apparent
10 Months Ago
Slightly more reliable reload animation. Reload now always dumps into the same slot no matter the barrel orientation
10 Months Ago
- Support seperated arrow meshes from bone - Modify on/off state depending on shots remaining
10 Months Ago
main -> 4ShotMiniCrossbow
10 Months Ago
Removed second realmed removed incase thats the issue as well
10 Months Ago
Hopefully prevent battering ram door from bricking Aux2
10 Months Ago
Added wheel FX to Ballista
10 Months Ago
Fixed Repair Bench pushing an NRE if not unlocked via steam, or dlc item but also doesnt have proper steam category supplied
10 Months Ago
- Added catapult wheel effects - Sorted siege tower wheel effect positions
10 Months Ago
Increased and added more trigger volumes on siege tower - should prevent random kicks for flyhack
10 Months Ago
- All constructables now automatically rotate to face away from you when placing (makes it more intuitive to place) - Increase catapult max place distance to support the larger build check radius
10 Months Ago
Added player check triggers to catapult, battering ram and ballista constructables
10 Months Ago
- Setup to allow constructables to block repair if any player is ontop of the entity - Push toast to the 'repairer' to let them know - Added to siege tower initially
10 Months Ago
Full manifest rebuild
10 Months Ago
main -> primitive
10 Months Ago
hash_conflict_planter -> main
10 Months Ago
Fixed respawning planter causing hash conflicts on sockets
10 Months Ago
manifesti_fix -> primitive
10 Months Ago
10 Months Ago
Siege tower doors now reverse backwards if theres something in the way whilst opening
10 Months Ago
mutelist_expose_steamid -> main
10 Months Ago
Expose users steam ids on chat.mutelist
10 Months Ago
More building volume changes to try and allow door placement
10 Months Ago
More checks to prevent a user from pushing the siege tower from a higher point on the tower
10 Months Ago
Sanitise more flags
10 Months Ago
- Dont use Protected flag - Added up to Reserved19
10 Months Ago
Fixed siege tower wheels using incorrect material on LOD3
10 Months Ago
Hopefully that prevents all building spots on the tower
10 Months Ago
Avoid Siege Tower flag conflicts
10 Months Ago
- Tie prevent building layers on bridges to the bones instead - Allow animation bones to exist on the server
10 Months Ago
- Oversize prevent building triggers - Each Drawbridge handles its own prevent building area
10 Months Ago
- Ensured correct wheel type is used for the right hand side of the tower - Removed unused LOD4
10 Months Ago
- Attempts to fix parenting on drawbridges - Wheel LOD fix
10 Months Ago
Fixed side areas on constructable tower
10 Months Ago
Setup Siege Tower LODs 0-3
10 Months Ago
Fixed some broken prevent building colliders
10 Months Ago
- Improved the siege tower collisions on stage changes - Removed invisible doorway colliders on constructable stages
10 Months Ago
Ensured constructable entities update state on the serverside as well as the clientside
10 Months Ago
Added collider to the little overhang roof beside the window
10 Months Ago
Flip tower orientation whilst placing so it looks away from you
10 Months Ago
Fixed broken constructable entity reference
10 Months Ago
- Fixed broken guide mesh - Fixed offset guide mesh deploy location
10 Months Ago
Fixed broken colliders and positions on siege tower constructable stages
10 Months Ago
Added generate.command so you can just double click rather than running terminal
10 Months Ago
Fixed protobufs not generating on OSX
11 Months Ago
vending_stats_fixes_2 -> main
11 Months Ago
- Ensure 'Sold' is translated on single feed entries - Ensure 'Purchased on' is translated on the tooltip popup - Rebuilt phrases
11 Months Ago
Flipped drone accessibility and see stats (makes more sense to the eye)