userJake_Richcancel

5,428 Commits over 1,553 Days - 0.15cph!

55 Days Ago
merge from main -> apartment_complex_monument
55 Days Ago
update apartment_complex_monument/prototype
56 Days Ago
merge from optimize_train_track_meshes -> main
56 Days Ago
Fix IsAnyLODVisible() not being inverted in OnMeshJobFinished() causing rail meshes to be always deleted instead of only deleted if the LOD was hidden before the mesh generation job finished
56 Days Ago
Fix filter to only generate lowest LOD only checking if filter is null, not if filter is empty - fixes rivers + roads + train track meshes not generating at all
56 Days Ago
merge from main -> optimize_train_track_meshes
56 Days Ago
merge from optimize_train_track_meshes -> main
56 Days Ago
Fix "Double invocation of a deferred action"
56 Days Ago
Fix null check using .Equals() instead of == null
56 Days Ago
Fix CLIENT compile errors
56 Days Ago
merge from main -> optimize_train_track_meshes
56 Days Ago
merge from apartment_complex_monument/prototype -> apartment_complex_monument
56 Days Ago
merge from apartment_complex_monument -> apartment_complex_monument/prototype
56 Days Ago
merge apartment_complex_monument/prototype/mailbox
56 Days Ago
Ok finally fix slide 3 being positioned wrong RotateOnFlag was setting position so it could slide out but didnt have the 0.01m offset for slide 3 configured
57 Days Ago
Swap all mailbox props with the entity mailboxes and assign the room numbers to them
57 Days Ago
Show P1 instead of PH1 on the mailbox so all mailbox codes are 2 characters
57 Days Ago
Adjust text position of the 3rd slide because the mesh is slightly offset
57 Days Ago
Add mailbox slide entities to manifest
57 Days Ago
Make each slide in the mailbox it's own entity with correct mesh
57 Days Ago
Increase mailbox texture size from 1k -> 2k
57 Days Ago
update apartment_complex_monument/prototype/mailbox
57 Days Ago
update apartment_complex_monument/prototype
57 Days Ago
merge from main -> apartment_complex_monument
57 Days Ago
Cherrypick CS 153556 (compile simulator fix)
57 Days Ago
Update manifest
58 Days Ago
Codegen
58 Days Ago
merge from apartment_complex_monument/prototype -> apartment_complex_monument
58 Days Ago
merge from main -> apartment_complex_monument
2 Months Ago
First fix compile simulator first by making it run sequentially instead of in parallel (because it's now sharing a single .obj folder for all projects and conflicting)
2 Months Ago
update apartment_complex_monument/prototype
2 Months Ago
Fix errors with server restoring save after restart
2 Months Ago
Remove MenuOption thing I was testing
2 Months Ago
Enable position on mailbox slide entity
2 Months Ago
Modify EntityItem_RotateWhenOn to also support moving position
2 Months Ago
Swap one of the prop mailboxes for a entity mailbox in apartment_complex_core.prefab
2 Months Ago
2 Months Ago
Make entity version of apartment mailbox + relevant code
2 Months Ago
merge from apartment_complex_monument/prototype -> apartment_complex_monument
2 Months Ago
update apartment_complex_monument/prototype
2 Months Ago
Cherrypick 152932, 153053, 153256, 153278, 153279 onto new branch
2 Months Ago
merge from main -> apartment_complex_monument
2 Months Ago
merge from main -> PlayerMaintainedMonuments
2 Months Ago
Subtract the custom network group for the apartment building & floors because default 5s update rate is too slow & even if it updates quicker it will cause more lag spikes and be more complicated than simply improving the culling
2 Months Ago
merge from main -> optimize_train_track_meshes
2 Months Ago
update apartment_complex_monument/prototype
2 Months Ago
merge from main -> apartment_complex_monument
2 Months Ago
merge from fix_additional_projects_slnx -> main
2 Months Ago
Add horse triggers at front door of apartment to prevent people smuggling horses into their hotel rooms
2 Months Ago
Fix compile errors (explicit namespace) after fixing additional projects