userJake_Richcancel

4,510 Commits over 1,249 Days - 0.15cph!

9 Months Ago
Fix error if trying to save a paste to client before the directory was created
9 Months Ago
merge from qol_save_sign_color -> main
9 Months Ago
Fix signs not saving the last selected color when entering & exiting sign paint mode - it already saved brush size & everything else, only color was missed
9 Months Ago
merge from main -> client_copy_paste
9 Months Ago
merge from fix_f1_convar_value_missing -> main
9 Months Ago
Fix F1 menu not showing current value if the convar also has a description
9 Months Ago
merge from item_ownership -> crafting_update
9 Months Ago
Update phrases
9 Months Ago
Update ownership phrase of corpses
9 Months Ago
Update metal detector phrase
9 Months Ago
merge from main -> item_ownership
9 Months Ago
merge from fix_runtime_profiling_container_url -> main
9 Months Ago
Fix runtime profiler not running when using the new upload container convars - required the SAS token convar to be set even if it was using the container upload method
9 Months Ago
Add convar to control if item ownership is shown on client - `show_item_ownership`
9 Months Ago
Add support for streamer mode - show `STREAMER MODE` instead of the username for all item ownership on client
9 Months Ago
merge from fix_train_barricade_collision -> main
9 Months Ago
Set trains to hit construction layer again so they can hit barricades
9 Months Ago
Disable stackable item support on rockets - the convar was already disabled but lets not forget this
9 Months Ago
merge from item_ownership -> crafting_update
9 Months Ago
Changed `Purchased From Vendor by {0}` -> `Purchased by {0}`
9 Months Ago
Update phrases
9 Months Ago
merge from item_ownership -> crafting_update
9 Months Ago
Actually change ownership to the newer protobuf ID since it's the newer one
9 Months Ago
Fix conflicting protobuf entity field ids
9 Months Ago
Fix ItemModSwap after merge
9 Months Ago
merge from crafting_update -> item_ownership
9 Months Ago
merge from main -> item_ownership
9 Months Ago
Add item ownership to items horses poop - uses breed's name as the username - doesn't actually do anything because poop is stackable, planning for future if they poop different unstackable items
9 Months Ago
Transfer item ownership when explosives are picked up - this doesn't apply yet because C4 & satchels are stackable but laying the code down ahead of time
9 Months Ago
Add ownership to ItemModRecycler (no prefabs use this but better to be safe)
9 Months Ago
Set item ownership to keycards that are picked up
9 Months Ago
Add item ownership when animal head is beheaded with a skinning knife
9 Months Ago
Set item ownership for resources that use RandomItemDispenser instead of ResourceDispenser
9 Months Ago
Add item ownership when collectible is picked off the ground
9 Months Ago
Add item ownership for items produced when car is shredded
9 Months Ago
Add item ownership to plants harvested
9 Months Ago
Fix item ownership not applying to finishing bonus
9 Months Ago
Set item ownership of photographs taken by the camera
9 Months Ago
Set item ownership of cassette tape to the player who made the recording
9 Months Ago
Add ownership for gifts that are wrapped
9 Months Ago
Add item ownership when an item is upgraded into another item - christmas presents - easter eggs - super stocking - halloween candy
9 Months Ago
Compile fix
9 Months Ago
Set item ownership when item is researched inside research table
9 Months Ago
Add item ownership for items produced by recycling other items - uses the last player who opened the recycler
9 Months Ago
Refactor WildlifeTrap to use the existing `LastLootedByPlayer` field instead of storing new reference
9 Months Ago
Add `StorageContainer.LastLootedByPlayer` alongside the ulong `LastLootedBy` field
9 Months Ago
Fix compile error
9 Months Ago
Set item ownership of items caught inside a fish trap
9 Months Ago
Add item ownership when fishing items with a fishing rod
9 Months Ago
Fix osx IL2CPP compile error - switch asset using statement from NUnit -> UnityEngine.Assertions