userJake_Richcancel

4,642 Commits over 1,310 Days - 0.15cph!

10 Months Ago
Fix CUI test "Exit" button being covered up by the UpdateTestLabel
10 Months Ago
Allow the color when a CUI button is hovered to be changed - string `normalColor` - string `highlightedColor` - string `pressedColor` - string `selectedColor` - string `disabledColor` - float `colorMultiplier` - float `fadeDuration`
10 Months Ago
merge from dropped_item_name -> hackweek_modding_improvements
10 Months Ago
Fix items dropped on ground not using their server-sided name
10 Months Ago
merge from draggable_cui -> hackweek_modding_improvements
10 Months Ago
Reapply brace in correct place
10 Months Ago
Subtract previous fix for BaseEntity.saveload.cs
10 Months Ago
10 Months Ago
Convert the enum to an int since RPCs don't like bytes either
10 Months Ago
Rename PositionSendType -> DraggablePositionSendType Add SERVER RPC methods
10 Months Ago
Add the test JSON for draggable slots
10 Months Ago
Merge PR for draggable CUI slots
10 Months Ago
Fix compile error from merge
10 Months Ago
Merge from main -> hackweek_modding_improvements
10 Months Ago
merge from protobuf_skip_default_fields_2 -> main
10 Months Ago
Codegen
10 Months Ago
Update codegen DLLs
10 Months Ago
merge from main -> hackweek_modding_improvements
10 Months Ago
merge from main -> protobuf_skip_default_fields_2
10 Months Ago
merge from main -> hackweek_modding_improvements
10 Months Ago
merge from custom_url_tag -> hackweek_modding_Improvements
10 Months Ago
Include level url in tags so you can get the custom map by querying server
10 Months Ago
merge from custom_vitals -> hackweek_modding_improvements
10 Months Ago
Fix compile error
10 Months Ago
Add ability for the icon to be changed - use textureId just like CUI
10 Months Ago
Add `test_custom_vitals` command to test modding vitals works
10 Months Ago
Add code to create custom vitals when the CustomVitals RPC is sent to the client
10 Months Ago
Add CustomVital template to GameUI.Hud.Vitals.prefab
10 Months Ago
Add protobuf for custom vitals message
10 Months Ago
Generate manifest
10 Months Ago
Add ClientModdingEntity to handle RPC for custom vitals
10 Months Ago
merge from connect_language -> hackweek_modding_improvements
10 Months Ago
Include language in `GiveUserInformation` so loading messages can be adjusted (instead of having to wait for ClientReady)
10 Months Ago
merge from ddraw_perms -> hackweek_modding_requests
10 Months Ago
Allow ddraw to work if you are client admin OR if it's the server sending the commands - avoids modded servers having to mess with admin flags
10 Months Ago
merge from can_throw -> hackweek_modding_improvements
10 Months Ago
Allow `canThrowAsProjectile` and `onlyThrowAsProjectile` be sent to clients for melee weapons
10 Months Ago
merge from max_hp -> hackweek_modding_improvements
10 Months Ago
Ensure it works on players as well (since it overrides max health differently)
10 Months Ago
Allow max health to be networked from the server -> client
10 Months Ago
Add `disableMovementCollider` bool to player - allows players to ignore collisions with other players (parkour anyone?)
10 Months Ago
merge from player_speed -> hackweek_modding_improvements
10 Months Ago
10 Months Ago
Add ability to modify gravity & swimming gravity per player
10 Months Ago
Add `flyhackScaleVertical` and `flyhackScaleHorizontal` to allow flyhack to be scaled to lower gravity & higher jump velocity
10 Months Ago
Add ability for mods to scale the "max distance moved per tick" convars to account for the higher player speed - encourage mods to adjust antihack instead of disabling completely
10 Months Ago
Allow servers to modify player movement directly - walk speed - run speed - crouch speed - crawl speed - jump velocity - drag
10 Months Ago
merge from delivery_fee -> hackweek_modding_improvements
10 Months Ago
Allow market terminal to have the drone purchase tax modified on client - can change both currency and the amount it costs
10 Months Ago
merge from item_icon -> hackweek_modding_improvements